A new hotfix is live for Bungie’s Destiny 2, which makes standard armor mods available for all players and reduces the Power requirement for Grandmaster Nightfalls. It also comes with several bug fixes for issues like a crash that could occur in Heist Battlegrounds if depositing an Arc charge when the boss is immune.
Other issues, like The Devil’s Lair Strike boss not counting as a Fallen boss for some objectives, are also fixed. In Crucible’s Competitive playlist, the match score limit for 3v3 Rift and Survival has been reduced to three rounds to win. Quickplay’s quitter penalty is also more lenient before showing the warning message and suspending a player.
Unstoppable Hand Cannon activates more quickly, and the Energy Diffusion Substrate mode will now correctly stack up to three times. Bad news for Crown of Tempests fans – it no longer provides ability energy when using a non-Arc subclass. Check out some of the patch notes below for more details.
Destiny 2 Hotfix 6.3.0.3
Activities
Heist Battlegrounds
- Fixed an issue where the game would crash when depositing an Arc charge while the boss is immune in Heist Battlegrounds.
- Players can now join in progress during the boss encounters in the Heist Battlegrounds playlist.
- Fixed an issue where the Heist Battlegrounds: Legend node would sometimes display incorrect activity details, such as matchmaking.
Strikes
- Fixed an issue where the Devil’s Lair strike boss did not count as a Fallen boss for certain objectives.
- Fixed an issue where the rank reputation booster modifier icon would not display on activity launch screens.
Gambit
- Fixed an issue where the rank reputation booster modifier icon would not display on activity launch screens.
Crucible
Competitive
- Fixed an issue that caused Promotion and Relegation series director dialogs to display at the wrong time.
- Reduced round score limit in Showdown to 10 from 15.
- Adjusted the match score limit for 3v3 Rift and Survival to 3 rounds to win.
Quickplay
- Adjusted the quitter penalty system to be more lenient before triggering the quitter warning message and suspension timer.
Game History
- Fixed an issue where Season 19 Competitive Crucible and Iron Banner matches were missing from Bungie.net Game History APIs.
Dungeons
- Spire of the Watcher: Fixed an issue that allowed the Warlock Stasis Super to activate Arc node circuits without line of sight.
Gameplay and Investment
Armor
- Unstoppable Hand Cannon perk now activates more quickly and no longer plays its audio cue when using a non-Hand Cannon weapon.
- The Energy Diffusion Substrate mod now correctly stacks up to three times.
- The Candescent armor sets now appear correctly in the Appearance Customization screen.
- Crown of Tempest will no longer provide ability energy when using a non-Arc subclass.
Weapons
- Fixed an issue where Wish-Ender’s additional hits were disabled when the Anti-Barrier Bow mod was equipped.
- Fixed an issue where Kill Clip wasn’t correctly being refreshed when already active.
- Fixed an issue where Revision Zero’s weapon glint wasn’t consistently visible when in the alternate high damage mode.
- Fixed an issue where Rapid-Fire Shotguns didn’t have the intended bonus reserves.
- Fixed an issue where Jade Rabbit’s Exotic perk applied its damage buff to all outgoing damage.
- Fixed an issue where the lights on Witherhoard’s Exotic ornament Drowned in Strife operated in reverse (they were lighting up when the weapon was empty, now they light up when it’s full).
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