Bungie’s latest patch makes a number of changes to the sandbox.
Update 2.1.4 is now live for Bungie’s Destiny 2, bringing a number of different changes to existing Supers, weapon archetypes, and Crucible. The most important thing to take away is that Gunslingers have been buffed quite heavily. Blade Barrage and Nova Warp have also received some nerfs, the latter being more heavily affected than the former.
Golden Gun for Gunslingers is a lot more potent against bosses now – it does 40 percent increased damage, which also applies to Celestial Nighthawk. The base damage of Six-Shooter has been increased as well, with kills now returning bullets to the magazine and making the Super a lot more viable for add clearing. As for Blade Barrage, its impact damage has been reduced from 150 to 35, but the explosion damage is increased from 150 to 250.
Not too shabby compared to Nova Warp, which has slower movement while charging, and higher initial charge cost. The drain cost of holding a burst has also been increased, duration has been reduced by a whopping 6.8 seconds, and damage against Guardians has been decreased by 27 percent. RIP Nova Warp, we suppose.
There are tons of other changes, like buffs to auto rifles and scout rifles, Telesto and Wavesplitter being nerfed, and much more. Check out some of the patch notes below, with the full patch notes here.
Golden Gun Super
Golden Gun Six-Shooter
“Line ‘Em Up” Perk
Doubled precision damage bonus per stack of the buff
“Practice Makes Perfect” Perk
Blade Barrage Super
Our goal for AoE supers of this type is that they incur self-damage when activated too close to a target. We consider Blade Barrage not causing self-damage a bug, which we are now addressing.
In other words, Hunters will know how Warlocks feel when they throw a Nova Bomb into a wall.
Developer Commentary: This is step one for Shadowshot, and we intend to keep improving the way it works. For this pass, we focused on Moebius Quiver quality of life. We plan to continue to make it more effective and globally relevant in the future.
Spectral Blades Super
Arc Staff Super
“Lethal Current” Perk
Bonus hit damage has been increased from 100 to 130
Raiden Flux (Exotic Armor)
This change keeps the bonus damage granted by this Exotic about the same. Because this is calculated on a scaler instead of a flat number, any big changes in base damage have a large effect on the Exotic.
Damage increased from 25 to 50 per tick
“Sun Warrior” Perk
Burning Maul Super
Sentinel Shield Super
Fist of Havoc Super
“Terminal Velocity” Perk
Code of the Juggernaut
Fist of Havoc shoulder charge energy cost reduced by 83%
Can now trigger the energy return every 0.5 sec, up from 1 sec
Cataclysm Nova Bomb
Vortex Nova Bomb
Nova Warp Super
Increased chain lightning maximum target count by 1.