DICE: “EA is Actually Very Prone to Try Out New Things”

General manager feels they "get too much crap for not being innovative".

Posted By | On 10th, Sep. 2012


A funny argument that’s come up over the past decade or so has come regarding Electronic Arts, the world’s leading games publisher. Once considered to be milking it’s franchises and closing down beloved studios like Westwood, it began introducing new IPs and ideas over the next few years, losing money in the process but turning these into successful franchises like Dead Space down the line.

Nonetheless, thanks to EA being EA, the argument that they like doing the same thing again and again is still around. DICE general manager Karl Magnus Troedsson feels differently.

“EA is actually very prone to try out new things. And I have to say that sometimes I think we get too much crap for not being innovative. We do release new IPs, and we do take care of IPs that have been out there. And perhaps not so successful, but we try to get new things out there as well,” said Troedsson in a conversation with Gamespot UK.

As Troedsson explains, a lot of innovation done is mostly in the context of the gamers who have been with the series for a long time. Considering he’s been through roughly 10 years of Battlefield, that’s not necessarily a pedestrian argument.

“Innovation is something that actually changes something for the better, renews something–and I think we do that all the time. But some of them are big and some of them are small, and some people disagree, saying, ‘That’s not an innovation!’ and it’s like, ‘No, maybe not for you, but for the people playing the game it’s a big thing.”


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...