DirectX 12 Will Allow More Technical Features, Will Add Richness To The Screen

Pearl Abyss are considering a DX12 version of the MMORPG, Black Desert.

Posted By | On 23rd, Aug. 2014 Under News | Follow This Author @GamingBoltTweet


Black Desert is an upcoming  massively multiplayer online role-playing game by Korean video game developer Pearl Abyss. The game has been in closed beta for a while and if the opportunity arises the developers might bring the game to the new consoles, PS4 and Xbox One.

Speaking to Do-Sung Go, the project manager of Black Desert, GamingBolt asked about what kind of changes DirectX 12, which is due for a release in 2015, can bring to games development and whether they have any plans to utilize it in Black Desert.

“Utilization of DX12 is in our consideration,” Do-Sung Go said. “If the API improves, and developer’s accessibility towards graphic pipeline increases, more technical features can be applied. After all, it will add more richness to the screen.”

The game will release on the PC first. Jaemin Youn, Pearl Abyss’ Chief Operations Officer, recently announced that a PS4 version might be released and they are talking with Sony to make it happen.


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