Apparently the developer wasn’t happy with the final result.
Console launches have tended to be something on the barren side in the past, but this go around it seemed like there was a ton of things to choose from (though ironically, the machines themselves seem like they were more scarce than ever before). One of those was DiRT 5, the latest entry in the off-road racing series. The game came out across multiple platforms, and was well-received. That includes the PS5, but it seems as if the developer still wants to do some tweaks.
In a lengthy interview with GameOnDaily, Technical Director David Springate revealed that they still have some fine tuning to do on the PS5 version. They’ve already done some fiddling with the adaptive triggers with the last update, but it seems they aren’t too happy with the haptic feedback. Oddly enough, he says no feedback that they’ve gotten from players have been negative, it seems to just be something they internally aren’t happy with it.
“I’ve seen a lot of people say ‘I want to pick up DiRT 5 on PS5 because of the haptics’. It’s really interesting to me because I’ve seen a lot of people I hang out with on various forums, and I hang out in the DiRT 5 Discord, I’ve seen a lot of people say they really like the PS5 haptics. We’re not happy with it, so we’re going to be revisiting our haptics, even though I’ve not seen anybody say I hate the haptics in DiRT 5, but we are not happy with it so we’re going to go back and redo it.”
DiRT 5 is available now PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, PC and Stadia. You can read our review of the game through here.