Divinity: Fallen Heroes Development is On Hold Indefinitely

It requires “far greater development time and resources” than what’s currently available.

Posted By | On 15th, Oct. 2019 Under News

Divinity Fallen Heroes

When Larian Studios announced that it was working on Baldur’s Gate 3, the collective response was overwhelmingly positive. However, as time has passed, some began to wonder about the fate of Divinity: Fallen Heroes, a tactical RPG follow-up to Divinity: Original Sin 2. Larian Studios was working with Logic Artists, the latter known for its Expeditions series of games.

It seems we’ll have to wait a while to actually play Divinity: Fallen Heroes. In a recent statement, Larian Studios announced that development of the tactical RPG would be put on hold. “We’ve been working with Logic Artists for over a year since before the announcement on March 27, 2019. Though enthused by the reception of the announcement and the energy of our fans, we have taken many things into consideration over the course of the last few months, and today we’re ready to talk about its future.

“Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will need far greater development time and resources than are available now to bring it to fruition, in a fun and sustainable way.”

Larian Studios will focus on Baldur’s Gate 3 (which seems likely to release by 2021 at this rate) while Logic Artists tends to its Expeditions titles. Larian extended an apology to fans for the delay but still intends to get back to it. “We’re sorry for the players excited for Fallen Heroes, who will have to wait an unspecified period of time, but we strongly believe that bringing Fallen Heroes to fans should be done in a timeline that allows it to be developed soundly.

“We value the work that everyone has put in to Fallen Heroes, and though we lament its status as of now, we all agree that there’s a great game in there that will sometime reach the players who await it.”

Logic Artists also provided a statement, noting that, “It’s always sad to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone’s control. It’s been an incredible honour to work with Larian on their Divinity IP, and everyone at Logic Artists has been blown away by how helpful and welcoming Larian has been throughout the project.

“There’s no doubt we’ve learned much that will benefit our own projects in the future, and we’ll always be grateful for that experience. As our own team pivots to focus fully on the third installment of the Expeditions series and a new IP of our very own, we wish Larian the best of luck with Baldur’s Gate 3. We can’t wait to play it!”

Divinity: Fallen Heroes was meant to continue the story of Original Sin 2 but with a bit of an XCOM spin. As the Commander of the Lady Vengeance, players would assemble teams to deal with various threats. Despite the focus on tactical combat, decisions still formed a basis for the story and two player co-op was to be supported. Time will tell when we hear about the game next.

As for Baldur’s Gate 3, it’s currently in development for PC and Google Stadia.

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