Jeremy Mortenson also talks about the potential of some Windows 10 features.
DirectX 12 is out and about but we have yet to see many games taking advantage of the same. GamingBolt had a chance to speak to Jeremy Mortenson, product manager for Crucial DRAM, a brand of Micron Technology about the same.
Mortenson stated that with regards to games taking advantage of the API on Xbox One and PC, “As with most product transitions, it will take some time for games to take full advantage of APIs new features, but the timing varies. The length of time really depends on the game developers, since they’ll be the ones to optimize for DirectX 12. Given the initial benefits talked about in the press, one would think everyone would want to get there as soon as possible.”
We also asked about Mortenson’s favourite features of Windows 10 that hold the most untapped potential. “The true benefits of DX12 in gaming performance will be something to look forward to as more games, drivers, and hardware are optimized to take advantage of the technology; in turn, giving players a better experience and improved frame rates.
“If DX12 can take advantage of and optimize for multi-adapters (a combination of discrete and integrated graphics), even with different brands, many of today’s gamers would get a boost to framerates since many have a dedicated graphics card with the integrated graphics essentially sitting idle. Faster DRAM will help integrated graphics performance, so it’ll be interesting to see what develops here and if consumers/gamers can take advantage of this benefit.”
What are your thoughts on the same? Let us know in the comments.