DriveClub Details to “Blow Your Mind” Revealed

How much reference material did Evolution use? Find out here.

Posted By | On 06th, Jun. 2014

RUF CTR3 DriveClub

Evolution Studios has recently revealed some interesting details about DriveClub on the PlayStation Blog that will, quote-unquote, blow your mind.

Some of the facts are interesting such as each car being made of 260,000 polygons, each car taking about 7 months to create from the licensing all the way to asset production and physics modelling before the final car makes it in-game, and Evolution taking more than 1000 photos for the inside and outside of each car as reference material.

Interestingly, Evolution has also revealed that the tarmac textures aren’t tiled or tessellated by rather hand-modelled with each little detail like stones and bitumen procedurally rendereded. The draw distance is also impressive, rendering up to 200 km in the horizon and following the Earth’s curvature.

DriveClub will be out on October 7th in North America and October 10th in Europe. It is also expected to be at Sony’s E3 media briefing, so stay tuned for more gameplay footage in the coming week.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

The update brings three-player co-op, changes to the prologue, a bonus cinematic, difficulty presets, a Speedr...

Stellar Blade is Targeting a 2025 PC Launch

Stellar Blade is Targeting a 2025 PC Launch

Developer Shift Up says it expects the action title to sell better on Steam than it has on PS5, where it has s...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

In addition to revealing updated minimum and recommended requirements, GSC Game World has also detailed higher...

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

The visual improvements, bug fixes and quality-of-life changes from the mobile versions are now available on o...

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...