As noted before, DirectX 12 will signal an advancement in games development when it releases with Windows 10. It will also eventually make its way to Xbox One but there’s been plenty of speculation as to the impact it can have in the coming years.
GamingBolt spoke to Jehanne Rousseau, CEO of Spiders which is working on The Technomancer, about his thoughts on DirectX 12 and the advantages it would bring to PC and Xbox One games development.
“We can’t wait to see DirectX 12 on PC! This is the missing standard to allow everyone to benefit from the new generation of graphic API initiated with Mantle. This will mainly allow even more detailed and dynamic environments. But in practice, we already have some sort of more low level API on consoles than on PC.”
It will certainly be interesting to see how DirectX 12 pans out since there won’t be a plethora of games taking advantage of it immediately. What are your thoughts on the benefits of DirectX 12? Let us know in the comments.