“We started testing on the older generation consoles much earlier than in other projects,” says rendering director Tomasz Szałkowski.
The launch of Cyberpunk 2077 has affected more than just CD Projekt RED, and the poor state that the game launched in on PS4 and Xbox One has led many to question whether similar issues are going to be faced by other upcoming games that launch as cross-gen releases. Most upcoming games, of course, are going to be cross-gen, and one of those is Dying Light 2. With modes supporting 4K resolution, 60 FPS, and ray-tracing, the game seems to be preparing to fully leverage the PS5 and Xbox Series X, but what about its last-gen versions?
Speaking in an interview with Wccftech, the game’s developers assured that owing to the fact that optimization for Dying Light 2 on PS4 and Xbox One began long ago, the game isn’t going to run into any issues on older hardware, and that the developer is ensuring the highest possible quality for the game on the consoles.
“The ‘main’ consoles have long been our priority,” said rendering director Tomasz Szałkowski. “We make every effort to ensure that the game’s quality on PS4 or XBO is at the highest level. We started testing on the older generation consoles much earlier than in other projects. This was related to the scale of changes to the engine and ambitious plans to create an even larger and more complex game than DL1.”
Dying Light 2 is scheduled for launch some time later in 2021 for PS5, Xbox Series X/S, PS4, Xbox One, and PC. In the same interview, the open world title’s developers also spoke about the transition to a new engine, and how much content players can expect to find in the game. Read more about both through the links.