F1 22 – New Portimao Circuit is Now Available With Patch 1.07

Other improvements like refined throttle application response time, Front Wing damage affecting handling, and more were also added.

Posted By | On 02nd, Aug. 2022

F1 22_017

Codemasters’ first new track for racing sim F1 22 is now available with Portimao Circuit. It’s playable in Time Trial, Grand Prix and Multiplayer modes.

In addition to Portimao, Patch 1.07 brings other improvements to the table. The throttle application response time has seen some refinements while Front Damage should affect handling and lap times much more. Practice Programmes have received some difficulty balancing and Supercar interiors should now have the correct level of detail in the cockpit camera.

Improvements to general stability and minor fixes have also been made. The developer noted an issue with regards to the AI’s speed gains on straights. The throttle application changes should provide some benefits but in the meantime, it’s working on parity between the AI and the player’s car performance.

F1 22 is available for Xbox One, PS4, PS5, Xbox Series X/S, and PC. Check out our official review here for more details.

Patch 1.07 Notes

  • Portimao has been added to Time Trial, Grand Prix, and Multiplayer modes
  • Refinements to response time of throttle application for players
  • Front Wing damage will now have a greater effect on handling and lap times
  • Resolved an issue where tyre temperatures can be above blanket temperature when starting the formation lap
  • Improved trigger feedback when using an Xbox Series controller on PC
  • Improved balancing of difficulty for Practice Programmes
  • Resolved graphical issue on the rear suspension of the Red Bull
  • Addressed a crash when re-joining a Two Player Career after disconnecting
  • Times under 1:27:000 for Abu Dhabi can now be posted on Time Trial leaderboard
  • Resolved an issue where Time Trial times could be posted on the wet leaderboard whilst driving in dry conditions
  • Addressed an issue where players could get stuck in the super license after adding a trophy
  • Corrected level of detail Supercar interiors in cockpit camera
  • General Stability Improvements
  • Various Minor Fixes

In addition to the fixes above, the development team believes it has identified the issue regarding AI speed gains on the straights. Changes to throttle application in this patch will help, and the team is working to bring parity to AI and player car performance. We will update you as soon as we have more news.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Paper Mario: The Thousand-Year Door Trailer Showcases Gorgeous Remade Intro

Paper Mario: The Thousand-Year Door Trailer Showcases Gorgeous Remade Intro

Available worldwide on May 23rd for the Nintendo Switch, the remake sports a revamped intro with new graphics ...

Helldivers 2’s Newest Major Order Wants Players to Eliminate All Automatons

Helldivers 2’s Newest Major Order Wants Players to Eliminate All Automatons

Super Earth continues to be unreasonably aggressive in its mission to spread democracy.

A New Marvel Game Will be Announced Tomorrow

A New Marvel Game Will be Announced Tomorrow

As per leaks, the game, titled Marvel Rivals, is a 6v6 hero shooter developed by NetEase, due out in 2025.

V Rising – Legacy of Castlevania Collaboration Announced, Launches May 8th

V Rising – Legacy of Castlevania Collaboration Announced, Launches May 8th

Players can battle Simon Belmont and wield Vampire Killer in the upcoming update, with paid cosmetic DLC also ...

It Takes Two Crosses 16 Million Units Sold

It Takes Two Crosses 16 Million Units Sold

The co-op platformer has been played by over 30 million players since its release in 2021, developer Hazelight...

Sony Reveals Community Game Help, New Feature Coming to PS5 Later This Year

Sony Reveals Community Game Help, New Feature Coming to PS5 Later This Year

With an update later this year, Game Help will be expanded to also incorporate user-generated content.