Fallout 4: Why It Should Have Improved Mod Support

Betheda's active support for modders should have far less obstacles than it does.

Posted By | On 02nd, Mar. 2014

Fallout Online

Bethesda Softworks is well-known for supporting modders. Obsidian Entertainment, which worked on Fallout 3: New Vegas, even commented on how they looked to mods for ideas on what to implement in the expansion pack, such was the richness of some ideas. Bethesda is notorious for one thing though – not exactly making the process easy for modders.

With Fallout 4 more or less confirmed to be on the way – thanks to a leaked casting call sheet that indicates the game to be set in Boston – it’s only a given that it should have improved mod support. Modders should need to use less hard-coding or relying on stock animation for whatever mods they create. It’s amazing that some modders have been able to accomplish what they have when the system is far from intuitive.

It also wouldn’t hurt to see some of those mods make their way to the PS4 and Xbox One. What say, Bethesda? Meanwhile, let us know your thoughts on improved mod support for Fallout 4 in the comments below.


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