Fallout 76 – More Stress Tests Incoming, Fast Travel Details, and Cross-Play Possibilities

No cross-progression at launch, but Bethesda might look into it eventually.

Posted By | On 14th, Oct. 2018

Fallout 76

Bethesda recently held a stress test for Fallout 76, which you may have been a part of if you pre-ordered the game and are part of the Xbox Insiders program. That stress test is now over, but as per the official Fallout twitter page, there’s more coming up soon, for which details will be provided at a later date.

Beyond that, there’s some other info on the upcoming RPG to dig into as well, thanks to Bethesda’s Pete Hines taking the time to respond to fans’ queries on Twitter. The most notable piece of info’s related to cross-platform play. Hines stated not too long ago that cross-play is not part of the plan for Fallout 76 right now, but might be added in eventually, and his latest statements are in line with that  as well.

When asked whether Fallout 76 would support cross-platform progression (allowing players to carry over their saves across systems), Hines said that that would not be the case. In a separate tweet, however, he re-iterartd that Bethesda would probably look into cross-progression and cross-platform play following the game’s launch.

Additionally, he also gave some details on how fast travel will work in Fallout 76 with respect to PvP. If you’re not engaged in a fight with another player – even if you’re being attacked by someone that you aren’t engaging – you will be allowed to fast travel. However, if you fire back, that means you’re engaging in PvP, at which point the game won’t let you fast travel anymore- which makes sense, because as the old saying goes, “you can’t fast travel when there are enemies nearby”.

Fallout 76 launches on November 14 for the PS4, Xbox One, and PC. Recently, we got over two hours of gameplay footage from the game- check it out through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars Outlaws Features Playable Sabacc

Star Wars Outlaws Features Playable Sabacc

The iconic in-universe card game will be fully playable in Star Wars Outlaws, the open world game's ESRB listi...

No Rest for the Wicked Early Access Playthrough is 15-25 Hours Long on Average

No Rest for the Wicked Early Access Playthrough is 15-25 Hours Long on Average

However, with endgame content and repeated playthrough, you can play the game for much longer, according to Mo...

Darkest Dungeon 2 Launches for PS5 and PS4 on July 15

Darkest Dungeon 2 Launches for PS5 and PS4 on July 15

Red Hook Studios' roguelike RPG is coming to PlayStation. It will retail for $39.99, with pre-orders open now....

Kingdom Come: Deliverance 2 Features a Reputation System, Kuttenberg Detailed

Kingdom Come: Deliverance 2 Features a Reputation System, Kuttenberg Detailed

The silver mining city was Warhorse's "biggest challenge", featuring a "wide range of ethnicities and differen...

Kingdom Come: Deliverance 2 is “Twice the Size” of the Original With Two Maps, Says Developer

Kingdom Come: Deliverance 2 is “Twice the Size” of the Original With Two Maps, Says Developer

Warhorse's Tobias Stolz-Zwilling also confirmed more quests, cutscenes and random encounters than the first ga...

Kingdom Come: Deliverance 2 Announced, Launches in 2024 for PS5, Xbox Series X/S and PC

Kingdom Come: Deliverance 2 Announced, Launches in 2024 for PS5, Xbox Series X/S and PC

Henry of Skaltiz continues to pursue revenge in the open-world action RPG, with the campaign offering over fiv...