Final Fantasy 7 Remake Guide – How to Farm Skill Points and Ability Points

Max out your weapons and Materia with these easy tips.

Posted By | On 24th, Apr. 2020

final fantasy 7 remake

Along with earning experience points in Final Fantasy 7 Remake, characters will gain Skill Points (SP) and Ability Points (AP). The former is gained every time you level up and can be spent on skills for different weapons. Such skills include additional health, more defense, more physical damage and so on. Meanwhile, Ability Points are accumulated by equipping and using different Materia – as they gain AP, Materia will go up in rank (denoted by stars) which increases their effectiveness.

Let’s start with farming SP. Head into Corneo’s Colosseum or the Shinra Combat Simulator to undertake some additional battles. These will dole out a good amount of experience for leveling up and earning more SP. If you want to speed up the process even more, equip the EXP Up Materia and play different chapters via Chapter Select on Hard Mode. Hard Mode provides triple the EXP and double the AP so it’s very good for gaining SP quickly.

Once you’ve hit the level cap, you must now find different Manuscripts for characters to earn more SP. Each character has their own specific Manuscript which is split into 14 volumes each – Cloud has “The Art of Swordplay”, Barret has “The Sharpshooter’s Companion”, Tifa has “The Way of the Fist” and Aerith has “Telluric Scriptures”. Make sure to farm some Moogle Medals and pick up one Manuscript for each character from the Moogle Emporium.

Interestingly enough, the first three volumes of each Manuscript are only available on the default difficulty. You’ll need to play Hard Mode and either complete challenges or defeat certain foes to earn the other volumes. But if you seek full game mastery of each weapon, then this is the way to do it.

Farming AP isn’t difficult, by comparison. First, make sure that you have a number of different Materia equipped so they can be leveled all at the same time. Fighting in Corneo’s Colosseum, particularly against the Slum Outlaws and Shinra Warriors, nets 45 AP and 51 AP respectively. You can also use the AP Up Materia to increase AP earned by 100 percent.

To get this Materia, you first need to get the Pedometer Materia. Look for the steel staircase in front of Aerith’s house in Chapter 14 to find it. After equipping it, you need to walk or run 5,000 Steps. Complete this and you’ll receive the AP Up Materia. Finally, Hard Mode will provide double AP gain so you can keep playing different chapters on that difficulty to max out each Materia.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

30 Amazing PC Games of All Time – 2024 Edition

30 Amazing PC Games of All Time – 2024 Edition

PC gaming has had a long and illustrious history. Here are some of its best titles, from old-school first-pers...

What Made Silent Hill 2 Remake Our Game of the Year 2024

What Made Silent Hill 2 Remake Our Game of the Year 2024

Bloober Team absolutely smashed it out of the park with their careful reimagining of one of the greatest horro...

Top 30 Amazing Single-Player Games of All Time – 2024 Edition

Top 30 Amazing Single-Player Games of All Time – 2024 Edition

Incredible narratives, excellent gameplay loops, stunning visuals - these 30 single-player titles deliver all ...

15 Things We Wish to See in Mass Effect 5

15 Things We Wish to See in Mass Effect 5

From better choice and consequence mechanics to returning fan-favourite mechanics, here are a few things we wi...

Helldivers 2, Space Marine 2, Baldur’s Gate 3 Were Among the Bestselling Games on Steam in 2024

Helldivers 2, Space Marine 2, Baldur’s Gate 3 Were Among the Bestselling Games on Steam in 2024

Palworld, Call of Duty: Black Ops 6, Black Myth: Wukong, and Elden Ring were also among the biggest sellers on...

Ender Magnolia: Bloom in the Mist Won’t Carry Over Early Access Saves to its Full Release

Ender Magnolia: Bloom in the Mist Won’t Carry Over Early Access Saves to its Full Release

This is due to various aspects changing "considerably" from early access, including the level design and item ...