Final Fantasy 7 Remake Part 2 Development Affected by COVID-19, But Producer Doesn’t Expect “A Big Impact In the Long Term”

"Our performance will temporarily drop below 100% efficiency because of this," says Yoshinori Kitase.

Posted By | On 06th, Jul. 2020

final fantasy 7 remake

Like all things in the world, development of video games has been impacted by the COVID-19 pandemic, and upcoming releases both big and small have been affected in various ways, from extended development to delayed launches. Another game that seems to be feeling the impact of remote work requirements due to worldwide lockdowns is Final Fantasy 7 Remake’s sequel.

Speaking in an interview with The Guardian, producer Yoshinori Kitase talked about the pandemic and the situation it has created, then moving on to explain that though the development of Final Fantasy 7 Remake’s sequel has been affected, he doesn’t think that will have too much of an impact in the long term.

“I am pained and saddened to see so many people around the world suffering with the virus and even losing their live,” Kitase said. “When we set the release date for the game, nobody could have predicted a global pandemic like this, and the release of the game happening during this unprecedented situation has blindsided us.

“At this current time, the team are still making the next game via remote working. Our performance will temporarily drop below 100% efficiency because of this, but I do not think there should be a big impact in the long term. I sincerely hope that Final Fantasy VII Remake can provide those who are forced to endure the stress of living under lockdown a moment of relief and enjoyment in these trying times.”

Earlier this year, not long after Final Fantasy 7 Remake’s launch, Kitase confirmed that development on the sequel had already commenced, adding not long afterward that fans shouldn’t expect very drastic changes to the original game’s story in the sequels.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...