New details emerge at Gamescom 2013 for Turn 10’s upcoming racing simulation.
Announced as an Xbox One launch title, Forza Motorsport 5 is playable at Gamescom 2013, currently taking place at Cologne, Germany. Some familiar tracks like Laguna Seca and Spa Francorchamps were showcased and creative Dan Greenawalt talked about how Turn 10 has been working with tire manufacturer Calspan to get the realism for each vehicle down right.
“Developing and improving the driving physics has, in many ways, become the central pursuit for the Forza Motorsport series. We are always chasing that perfect simulation where we can accurately recreate the infinite variables of driving in the digital world. At the same time, that pursuit is always tempered by the limits of what we know about the science of vehicle dynamics and the properties of high performance materials.
“For Forza Motorsport 5, we have an incredibly powerful console at our disposal in the Xbox One. To make the most of that power, we had to collect data on tire variables that have never been isolated – to refactor our understanding of tire technology through the lens of a much more powerful console; one that could handle the increasingly complex formulae of heat, slip and weight transfer that our increased understanding demands.
“Thanks to the power of the Xbox One and our Calspan partnership, we are implementing truly cutting edge scientific understanding of tire physics, suspension geometry, and aerodynamics – we’re not implementing the recommendations of last year’s text books, we’re running the tests that will write the vehicle dynamics text books of the next several years.”
Look for Forza Motorsport 5 to release this November with the Xbox One.
Update: Added new Forza Motorsport 5 screenshots.