Gears of 4 Dev: Industry Has “Twisted” The Word “Beta”

Fergusson notes that the studio is "actually testing systems" and seeking feedback.

Posted By | On 21st, Apr. 2016

Gears of War 4

The Coalition’s Gears of War 4 multiplayer beta has been live since April 18th and has been facing a number of issues (though some users, like myself, didn’t see anything terrible, there are also bugs like this going around).

In that respect, studio head Rod Fergusson made it clear from the beginning that the beta is far from a technical marvel. Speaking to MCVUK, Fergusson further noted that the industry has “twisted” what the concept of a demo is.

“The industry has taken the word beta and twisted it to mean ‘pre-release demo’. The community thinks they should be a highly polished demo. We are really focused on saying we’re pre-alpha right now. I even joked that we should call our beta an alpha just so people understand where we are and that we are actually looking for feedback and we’re actually testing systems.”

He further noted that Gears of War titles have faced issues and the purpose of a beta is to ensure a smooth launch for the final game. “We stumbled out of the gate with Gears 2 because it was our first time doing party-based match-making. We were testing that with 1,000 people internally with Microsoft and all of a sudden it was a million people and everything falls down.”

The Gears of War 4 multiplayer beta will be available to all Xbox Live Gold members on April 25th so we’ll see how it pans out among a wider audience. The game itself is out in October.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...