Gears of War 4 Could Have Been First Person Before Microsoft’s IP Acquisition

Cliff Bleszinski, who led the original Gears of War trilogy, says he was considering making the next game first person before Microsoft acquired the IP.

Posted By | On 12th, Mar. 2023

Gears of War 4

The Gears of War IP has come under plenty of criticism in recent years for its perceived unwillingness to change things up from the cover-based third person shooter formula it established with its first game back in 2006, but as it turns out, if things had gone a little differently, the series may have ended up taking a very different direction after its original trilogy.

Cliff Blezsinski, who led the development of the original Gears of War trilogy at Epic Games, recently appeared on the XboxEra podcast, and while speaking about the developer’s original plans for Gears of War 4, revealed that he was considering making it a first person shooter, changing up the series’ established formula significantly.

“Yeah, I can tell you I wanted to actually consider going to first-person with it,” he said (via VGC). “Can you imagine chainsawing a Locust in first-person?” He did not elaborate further, but series fans would surely be keen to know more about what those plans would have entailed.

This was, of course, before Microsoft ended up acquiring the IP from Epic Games and handing the reins to then-newly established first party studio The Coalition.

It remains to be seen what the future holds for the franchise as things stand. Leaks have claimed that Gears 6 is going to be The Coalition’s next game, with the studio also seemingly hiring for multiple roles as it looks to work on the sequel. As per rumours, a remastered collection of previous Gears of War games is also in development.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Marathon Scheduled for Launch by March 31st, 2026, as Sony is “Still Working On It”

Marathon Scheduled for Launch by March 31st, 2026, as Sony is “Still Working On It”

"We are fully dedicated to launching the title as scheduled," says Sony CFO Lin Tao about Bungie's troubled ex...

Fallout 4’s Dialogue System Was Hard for Designers and Writers to Work With – Todd Howard

Fallout 4’s Dialogue System Was Hard for Designers and Writers to Work With – Todd Howard

He spoke about how a lot of players didn't like the voiced protagonist, with them thinking "that's not the voi...

ARC Raiders Has Sold Over 4 Million Units Less Than 2 Weeks After Release

ARC Raiders Has Sold Over 4 Million Units Less Than 2 Weeks After Release

Following a massive debut and over 700,000 concurrent players this weekend, Embark Studios reports some impres...

The Super Mario Galaxy Movie Direct Announced for November 12

The Super Mario Galaxy Movie Direct Announced for November 12

The Super Mario Galaxy was unveiled back in September, and the upcoming Direct will not feature any details ab...

Nintendo Switch, Switch 2 Get System Updates With UI Refinements, GameChat Improvements

Nintendo Switch, Switch 2 Get System Updates With UI Refinements, GameChat Improvements

The updates revolve around bringing in modern elements to both consoles' UIs, like displaying whether a game i...

Ghost of Yōtei Sold 3.3 Million Units in Its First Month

Ghost of Yōtei Sold 3.3 Million Units in Its First Month

Sucker Punch's critically-acclaimed open-world title records impressive numbers, especially compared to Ghost ...