Gran Turismo 7 Behind-the-Scenes Video Showcases Photo Mode

Gran Turismo 7's latest behind-the-scenes video sees series creator Kazunori Yamauchi talk about the game's Scapes feature.

Posted By | On 04th, Nov. 2021

Gran Turismo 7

PlayStation has recently released a new behind-the-scenes video for Polyphony Digital’s upcoming Gran Turismo 7, and it focuses on the game’s Scapes feature. Check out the trailer below. 

The Scapes feature is Gran Turismo‘s take on photo mode, allowing players to flex their creative muscles as they take shots of the game’s litany of beautiful vehicles against the backdrop of 2,500+ scenic vistas. There will be a variety of editing tools in Gran Turismo 7’s Scapes as well, alongside ray-tracing support for this specific mode. Gran Turismo 7, of course, looks great, and it would be great to see players coming up with all sorts of creative snapshots in Scapes. 

The Gran Turismo producer Kazunori Yamauchi-hosted Gran Turismo 7 behind-the-scenes trailers have revealed a fair bit about the game, ranging from the Livery editor to the haptic feedback implementation in the game. Gran Turismo 7 launches on PS5 and PS4 on March 4, 2022.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Teenage Mutant Ninja Turtles: Splintered Fate Launches for Switch This July

Teenage Mutant Ninja Turtles: Splintered Fate Launches for Switch This July

The action roguelike title, which launched for Apple Arcade last May, is making the jump to Nintendo's platfor...

15 PS5 Games That Are Extremely Addictive

15 PS5 Games That Are Extremely Addictive

With this feature, we take a look at 15 of the most addictive games that you can try right now on the PS5.

The Best PS2 Games of All Time [2024 Edition]

The Best PS2 Games of All Time [2024 Edition]

With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library.

Exodus Interview – Narrative Director Drew Karpyshyn Talks Time Dilation and Player Choice

Exodus Interview – Narrative Director Drew Karpyshyn Talks Time Dilation and Player Choice

Karpyshyn speaks with GamingBolt about how Exodus' central narrative hook will enable long-term choice-and-con...

Ghost of Tsushima Will Debut PlayStation Network and Trophies Integration on PC

Ghost of Tsushima Will Debut PlayStation Network and Trophies Integration on PC

The action-adventure title's upcoming PC port will launch with support for a new PlayStation overlay, which wi...

Ghost of Tsushima PC Requirements Revealed, Cross-Play Confirmed for Legends

Ghost of Tsushima PC Requirements Revealed, Cross-Play Confirmed for Legends

Sony has revealed system requirements for the open world title's upcoming PC port across several presets, rang...