Alongside the frame rate on all consoles, Rockstar also confirmed that Grand Theft Auto 6 will be playable via Xbox Cloud Gaming on Xbox Series X/S and Xbox One. While performance depends on connection speed and other factors, the catch is that it will utilize Xbox Series S settings for the visuals.
On the other hand, Remote Play is supported, which is great news for those playing on PlayStation Portal or their phones (though you may want to check out Xbox’s new hourly limits on cloud gaming). However, you shouldn’t expect it to play on PC. After reports that Xbox had signed an exclusive cloud streaming deal for Grand Theft Auto 6, chief strategist Matthew Ball confirmed this wasn’t the case, and that it won’t support PC.
That doesn’t mean Rockstar’s open-world magnum opus won’t ever launch on the platform. Another report claimed that the PC version would launch within the first three months of next year. Rockstar and Take-Two haven’t officially confirmed it, but if true, it would be a record turnaround time for the developer’s ports.
Launching on November 19th, Grand Theft Auto 6 will be available for Xbox Series X/S and PS5. While PS5 Pro also runs at 30 frames per second, it will use PlayStation Spectral Super Resolution for enhanced image clarity and support ray-traced shadows.















