Halo Developers Considered Putting Out A Halo 5.5 For Xbox One

For the long term health of Halo, however, they decided against it.

Posted By | On 27th, Feb. 2019

Halo Infinite’s development cycle is longer than one for any game in the series before, but there was discussion at Microsoft and developers 343 Industries about putting out a smaller scale game in the series between it and 2015’s Halo 5: Guardians to fill up the gap in some way or the other.

Speaking on the latest episode of IGN Unfiltered, 343 Industries’ Bonnie Ross noted that Xbox head Phil Spencer and she had a discussion about where they wanted Halo to go, before deciding that a longer gap for putting out a full-fledged game would be better for the overall health of the franchise than putting out something half-hearted in the interim.

“When we [put out] Halo 5, there were talks about, could we get another Halo out in two years? So, we did look at, I’d call it a Halo 5.5, or a Halo 5 ODST type of thing. A smaller game,” she said. “We just investigated. Phil [Spencer] and I had a really good discussion on, ‘Where do we want Halo to go?’ If we really want Halo to be something for the next 10, 20 years, we have to do the work. If you want another game, we can do that, but […] my concern was, if you did something like that, I don’t think Halo would do well after that. You can’t put out a half-baked game.”

Halo Infinite looks great from what little we’ve heard of it, and it seems like the time and dedicated resources are helping it. 343 Industries would surely not have been able to devote their time to the development of a new engine and a rumored reinvention had they also had to put out another game in the interim, after all.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...