The shooter currently has a Fall launch window.
Halo Infinite was originally supposed to have launch last November alongside the Xbox Series X/S, but Microsoft and 343 Industries chose to give the game additional development time, delaying it by a whole year. Currently, it officially only has a rough Fall 2021 launch window, but that have been narrowed down a little further.
Speaking with GamesRadar, actor Verlon Roberts, who confirms he’s done voice acting and motion capture for Halo Infinite, may have let slip the new intended launch window, stating that the game is currently scheduled for November of this year.
“[I auditioned] for the video game, Halo Infinite, which was supposed to already be out, but with the pandemic and everything, and then I think they had some leadership changes, so now it’s pushed to later – November of this year,” he said.
Elsewhere in the interview, Roberts also revealed that he plays the role of Spartan Griffin, a character that you might recognize from the novel Shadow of Reach, but who has never made an appearance in a Halo game, and hasn’t yet been officially confirmed for Infinite. According to Roberts, who says he’s shot motion capture scenes with the actor of Master Chief as well, Spartan Griffin and the Master Chief will also appear in scenes together in the upcoming first person shooter.
Whenever Halo Infinite launches, it will be available for Xbox Series X/S, Xbox One, and PC. 343 Industries recently revealed a bunch of new details on the shooter, talking about its open world gameplay, story structure, and more. Red about it all through the links.