Halo Infinite – Another Big Team Battle Hotfix Coming February 3rd

343 Industries also talks about allowing players to purchase items from the in-game store separately from their bundles in the future.

Posted By | On 31st, Jan. 2022

halo infinite

Big Team Battle has seen better days in Halo Infinite. The 24 player mode has faced issues since last month with parties facing long matchmaking times and disconnects. Despite 343 Industries releasing a hotfix, many players have reported little improvement. In a new update on the Halo forums, senior community manager John Junyszek reported that the team would deploy another hotfix by February 3rd at the earliest.

“Using the telemetry we received from the hotfix on January 19, we were able to make a new build with an update that we believe should address the core issue impacting the BTB playlist. The studio ran a successful playtest today and plans to send it off for certification on Monday. After it’s sent off, it will take some time to go through the certification process and to find out if it’s approved.

“Once it’s approved, we’ll begin preparing to release it to the public. Since there’s still a little more of the internal release process to go through, the earliest we’d expect this hotfix to land would be next Thursday, February 3.” Of course, whether this will finally fix the issues or not remains to be seen. Other changes are also incoming, specifically to the in-game shop, but they won’t be immediate.

Junyszek reported that players wanted the option to purchase some items separate from their bundles. “This is not something the Shop supports right now and we’re evaluating our overall presentation to see how we can better meet the needs and expectations. Through the rest of Season 1, our focus is to provide a better offering of individual items and bundles to help players get the customization they would like without having to buy larger bundles.” He also confirmed that the popular Purrfect Audio helmet attachment would be making a return.

Fortunately, it seems that the team will apply lessons learnt from Season 1 to “positively impact Season 2 right off the bat.” Season 2 is currently set to go live in May 2022 and its Battle Pass will allow players to earn Credits as they rank up. Along with lowering in-game shop prices, this should allow for more players to purchase cosmetics without shelling out additional cash on top.

Halo Infinite is available for Xbox One, Xbox Series X/S and PC. Additional details on features like campaign co-op and Forge are still to come so stay tuned.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 – Official Trailer Breakdown Reveals Details on Story, Combat, and More

The Witcher 4 – Official Trailer Breakdown Reveals Details on Story, Combat, and More

Game director Sebastian Kalemba reveals additional details on the newly revealed action RPG in an official tra...

Helldivers 2 Sees Sharp Surge in Concurrent Players Following Omens of Tyranny Update

Helldivers 2 Sees Sharp Surge in Concurrent Players Following Omens of Tyranny Update

The co-op shooter's Steam concurrent player count shot up to over 137,000 players, the highest it has been in ...

Black Myth: Wukong Patch Adds PS5 Pro Support

Black Myth: Wukong Patch Adds PS5 Pro Support

The update, which is live on both PC and PlayStation 5, also brings with it new gameplay features and challeng...

The Witcher 4 Won’t “Break Canon” with Any Witcher 3 Endings

The Witcher 4 Won’t “Break Canon” with Any Witcher 3 Endings

The next instalment in the series will maintain continuity with The Witcher 3 regardless of how your story end...

The Witcher 4 Will “Put Player Agency at the Center”

The Witcher 4 Will “Put Player Agency at the Center”

“[We’re giving] more tools for players' disposal, to be able to not only play and go with the consequences...

Mafia: The Old Country is Structurally Similar to Mafia 1 and 2, Says Hangar 13

Mafia: The Old Country is Structurally Similar to Mafia 1 and 2, Says Hangar 13

Studio president Nick Baynes calls it "a linear adventure" in a world where "you can go off the beaten path an...