Halo Infinite Delayed to 2021

Development challenges, including the COVID-19 pandemic, have prompted a delay.

Posted By | On 11th, Aug. 2020

halo infinite

343 Industries has announced that Halo Infinite, originally slated to launch this holiday season with the Xbox Series X, has been delayed. It will now be releasing in 2021. According to a tweet by studio head Chris Lee, this was to ensure the team “had adequate time to deliver a Halo game experience that meets our vision.”

Lee further stated that the delay was due to a number of development different challenges, including the impact of the COVID-19 pandemic. While the development team has been working hard to solve these challenges, Lee said “It is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday.” As such, he acknowledged that the news would be disappointing for many but said that the additional time will “let us finish the critical work necessary to deliver the most ambitious Halo game ever at the quality we know our fans expect.”

Halo Infinite recently saw its gameplay debut at the Xbox Games Showcase and garnered some mixed reactions. 343 Industries later confirmed that it was an early build, that too running on a PC that was “representative of the experience that players will have on Xbox Series X.” More information will be revealed in the coming months, including multiplayer that was confirmed to be free to play and run at 120 frames per second. We’ll see how the game’s overall status fares heading into the new year.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...