They’ve also confirmed that it will run at 120 FPS.
343 Industries recently put rumours about Halo Infinite launching without multiplayer to bed, but those aren’t the only rumours that have popped up of late. Recent reports had indicated that the shooter’s multiplayer would be free to play and would run at 120 FPS. Taking to Twitter via the official Halo account, the developers have now officially confirmed that, saying, “Halo is for everyone.”
With the multiplayer being free and the campaign being available via Xbox Game Pass, Halo Infinite is opening up the gates for a flood of players to jump in right from the get go, which is exciting news, especially for a new Halo game. Of course, the hope is that the multiplayer being free won’t be offset by microtransactions, but that’s not something 343 Industries or Microsoft have talked about so far. In their tweet, they say that more details will be shared later.
Some other brief details on the Halo Infinite multiplayer have also been shared in recent days. 343 Industries are apparently building on Halo 5’s multiplayer while also keeping the esports scene in mind. Meanwhile, it’s been confirmed that the new items that were shown off during the game’s gameplay reveal – the grappleshot and Drop Wall – will be included in the multiplayer as pick ups in the maps.
Halo Infinite launches this Holiday for Xbox Series X, Xbox One, and PC.
— Halo (@Halo) July 31, 2020