Hi-Fi Rush Update Adds 2D Rhythm Game Assist, Auto Rhythm Parry

Players facing issues with timed inputs can enable these on Easy and Normal difficulties. A new cosmetic pack is also available to buy.

Posted By | On 11th, Apr. 2023

hi-fi rush

Tango Gameworks has released a new update for its hit rhythm action game Hi-Fi Rush for Xbox Series X/S and PC. It adds bug fixes, new quality-of-life features and the paid Bossplay Costume Pack, which gives Chai and friends some Vandelay-style outfits.

Regarding the quality of life, players having trouble with the timed inputs and parries are in luck. The 2D Rhythm Game Assist is available for Easy and Normal difficulty, providing a larger window when performing timed inputs. You no longer instantly fail the game on missing inputs, though 70 percent are still required to succeed.

There’s also Auto Rhythm Parry, where pressing and holding the button for the first input in a forced parry/dodge event leads to each subsequent parry/dodge being successful. You can miss the first action (so long as the second is triggered), but parrying 70 percent of these attacks is still necessary to succeed.

Check out the full patch notes below for more details. You can also read our review of Hi-Fi Rush here.

Hi-Fi Rush Update 3 – Patch Notes

Bossplay Costume Pack Now Available

  • Chai and his friends are borrowing a bit of villainous Vandelay vogue in the Bossplay Costume Pack! Are our rocking renegades simply cosplaying as corporate creeps, or is it some dark mirror where the heroes have become the heels?
  • Whatever the reason, you can strut your stuff in sinister style with the optional Bossplay Costume Pack, available now for purchase via the Microsoft Store, Epic Games Store and Steam.

Quality of Life Updates

2D Rhythm Game Assist (Located in the Accessibility Menu)

  • Available on Easy and Normal difficulty settings, this feature offers a wider window of success for timed inputs. Note that the frames added for successful inputs varies based on the BPM of the music playing during that Track.
  • Missing inputs will still allow players to complete the Rhythm Game (instead of instantly failing); players must input at least 70% of the correct inputs to succeed.

Events this feature applies to include:

  • Generators found in Track 01 and Track 03
  • Destroying the AR lens in Track 04
  • Activating the Data nodes in Track 05
  • Destroying the barrier in Track 11

Auto Rhythm Parry

  • Available on Easy and Normal difficulty settings, pressing and holding the button for the first action in a forced parry event (or dodge) will allow Chai to automatically parry or evade subsequent actions in the event.
  • Missing the initial action is okay, so long as players press and hold the input for the subsequent action.
  • A player must still parry most attacks (approximately 70%) to ‘succeed’ in these game events.
    In a Rhythm Parry Attack, players must still press attack or parry to the Beat Hit prompt to deal the finishing blow.

This action can be used on:

  • Rhythm Parry Attacks (regular enemies and bosses)
  • VU-REV’s grab attacks that require dodging
  • Lasers that require parrying to destroy

Please note that 2D Rhythm Game Assist and Auto Rhythm Parry are only available on Easy and Normal difficulty modes.

Collectible Information

  • The stage select screen now displays how many collectibles you have found in each stage. If there are no collectibles of a certain type in a particular stage, it will display 0/0.
  • Completed collections in a level will display a green checkmark on the stage select screen.

Bug Fixes

  • During the second phase of the battle with Roquefort, an issue was fixed whereby certain actions would cause the user to fall into the abyss, making it impossible to progress
  • An issue was fixed in Track 1 where the player could use the crusher obstacle to be pushed outside of the world
  • Fixed an additional instance where a “UE4 Fatal Error” could occur
  • Fixed an issue on Track 7 where if the player receives a Game Over exactly as when the final enemy of the fight is defeated, a magnet point will not be able to be grappled and prevents progress after reloading the game.
  • An instance where the achievement “Saw All Those Hits Coming” might not unlock for players who performed parries in training mode before completing them in a level has been fixed
  • Pressing both light and heavy attacks together during the Rhythm Parry Attack on the Brut-1L in Track 3 will now correctly destroy it
  • Fixed a bug that sometimes display offscreen enemy HP gauges after unpausing the game.
  • Fixed a bug where some enemies would not be defeated even when their HP gauge showed “0”
  • Minor bug fixes and adjustments to Photo Mode
  • The SCR-UB unit’s official paint color has been updated from Blue to Cyber Blue in hopes of increasing its “cool factor” among younger audiences.

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Resident Evil 9 “100 Percent” Stars Leon S. Kennedy as The Protagonist – Rumor

Resident Evil 9 “100 Percent” Stars Leon S. Kennedy as The Protagonist – Rumor

Jill Valentine having a "prominent role" was reportedly true in 2001, but plans have since changed, per leaker...

DOOM: The Dark Ages’ Slayer is Inspired by Frank Miller’s Batman

DOOM: The Dark Ages’ Slayer is Inspired by Frank Miller’s Batman

“We're constantly refining how heavy he feels. Everything he does is big and powerful," said creative direct...

STAR WARS: Episode I: Jedi Power Battles Remastered Review – A Middling Remaster

STAR WARS: Episode I: Jedi Power Battles Remastered Review – A Middling Remaster

Irritating gameplay issues aside, this is a decently fun nostalgia romp through Episode I's setting.

Palworld’s World Tree is “By No Means The End,” Says Pocketpair

Palworld’s World Tree is “By No Means The End,” Says Pocketpair

Community manager John Buckley says the ending for the survival crafting creature collector has been "mapped o...

Dragon Age: The Veilguard, EA Sports FC 25 Contribute to $6 Billion Market Value Loss for EA

Dragon Age: The Veilguard, EA Sports FC 25 Contribute to $6 Billion Market Value Loss for EA

EA's flagship football franchise contributed the most to the underwhelming performance, though Veilguard did l...

Synduality: Echo of Ada Review – A Boring Extraction Shooter

Synduality: Echo of Ada Review – A Boring Extraction Shooter

Synduality: Echo of Ada is a new mech-based take on the classic extraction shooter formula. Check out our revi...