It’s a little more complicated than that.
Update: We have updated the headline to correctly reflect the quotes. We initially misread the quotes so our deepest apologies for any inconvenience caused to our readers.
Sony’s PlayStation 4 Pro has been a decent success even if there are still debates about the quality of its 4K upscaling. However, developers are getting better about taking advantage of the console. Guerrilla Games’ Horizon: Zero Dawn is a good example with fairly strong performance from the day of its launch.
However, even with all the graphical fidelity on display, has Guerrilla really utilized the full potential of PS4 Pro? Speaking to The Sixth Axis, producer Samrat Sharma noted that, “The machine has a lot of power, so we understand what it can do, but the game was already in place when we learnt about the Pro and got the dev kit.
“So what we’ve done is taken the power and tried to make the best improvements we think for our existing game. We didn’t design the game from the ground up for the Pro, but we tried to use that processing power to do the best things we could to make the experience look or feel better for you.”
Samrat noted that it’s less of a case of exploiting the Pro’s full potential. “I don’t think it’s fair to say we haven’t used it fully, but I do think it’s fair to say that if we’d designed the game from the ground up for the Pro, we’d have probably used it differently.
“In nitty gritty detail, this is a question for our tech director, but I think my two favourite improvements are the anti-aliasing and supersampling even on 1080p televisions so it just looks smooth and beautiful, and if you’ve got a proper HDR TV, the colours, especially in the lush forest regions, they just pop. Those are my favourite improvements that we’ve been able to squeeze in.”
What are your thoughts on Horizon: Zero Dawn for PS4 Pro? Let us know in the comments.