Horizon Zero Dawn New Details: Lots of Mysteries, No Loading Screens, Day/Night Cycle & More

Senior Producer from Guerrilla Games on the game's engine, weather system and more.

Posted By | On 15th, Aug. 2015

Horizon: Zero Dawn

Mike Norris from Guerrilla Games has revealed new information regarding Horizon Zero Dawn. First of all he defended against claims that this is only a game about robots and machine guns. “There is an interesting story and raises some philosophical questions about who Aloy is and what humanity looks for and who we are as people, who she is and why we are here. It’s not just robots, dinosaurs with machines guns. It has a really interesting story line too.”

Secondly there are a ton of mysteries in the game. “Secrets are in abundance on Horizon. So if you look at that, that may not be a cave wall but there is actually a history there is written there. There are a lot of mysteries that we have not talked about yet but there are certainly a lot of mysteries for that particular history written on that cave wall.”

Marl further revealed that three things never changed when they first pitched the game to Sony back in 2011. First, a playable lead female character, vast open world and machines. Mark also revealed and detailed several role playing game elements such as leveling up, crafting, perks, choosing outfits and choosing weapons. He also teased that are other RPG elements which they plan to announce a bit later.

Regarding shooting he explained that the word shooting most of the time implies to gun but there are no guns in the game and it uses primitive technology. Mark stated that the game is a deep tactical strategy game which will ensure that the player will learn more about the machines such as their weak points. Exploration will also play a big part in the game and players can explore mountains tops, depths of valleys and ancient cities. Furthermore there are no load screens in the game. In short this is a completely seamless world.

Technically the game is one big area since there is no loading but it comes packed with a number of different environments including deserts, lush jungle like region ,and a forest area along with a full day-night cycle and weather system. However the cool thing is that there is a reason why these specific regions exists and it all ties in with the story. He also revealed that the game is not necessarily set on Earth.

Finally he also shared his thoughts on the development cycle of the game. It was tough to build over the Killzone engine and revamp it for an open world game. Several mechanisms were changed such as the machine’s navigation map, streaming logic and lighting effects.

You can check out the entire interview below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...