A complete guide for Horizon: Zero Dawn: The Frozen Wilds.
Guerrilla Games have released the first and only bit of post launch DLC Horizon Zero Dawn will ever get. The Frozen Wilds takes Aloy to a new location, introduces new weapons, skills, and a new story, and adds about 15 hours of content. Simply put, if you liked Zero Dawn, this new expansion is worth your while.
And if you want help making your way through it all, we have you covered. From starting up the DLC, new weapons, outfits, pigments, skills, door puzzle solutions, and farming Bluegleam, and of course, Trophies, we cover everything here. Let’s get started.
STARTING THE DLC
Once you buy the DLC and download it, it automatically shows up as a quest line, with the associated area and sidequests all open to you. Just remember, you should be at least Level 30, and you need to have completed A Seeker at the Gates.
The Frozen Wilds adds a total of six new weapons for you to track down and collect. You can then further customize and upgrade them, as with all other weapons in Horizon.
The Frozen Wilds adds a total of five new outfits for you to track down and collect. You can then further customize and upgrade them, as with all other outfits in Horizon.
Bluegleam is the new currency that The Frozen Wilds introduces. You will need Bluegleam to buy some of the new weapons and costumes. Bluegleam is gained for completing certain quests and objectives:
Additionally, you can go to the following locations to farm Bluegleam.
ALL NEW SKILLS
The Frozen Wild adds eight new skills that Aloy can learn- these ru the whole gamut, but they are universally useful:
For some reason – actually, we know the reason, this is an open world game, so collectathons are par for the course – but anyway, Aloy is tasked with collecting nine pigments. You can either stumble around the map to try and find them yourself, or you can just… use the video below so you know where to look. It’s our choice.
DOOR PUZZLE SOLUTIONS
While playing the game, for ‘The Shaman’s Path’, you will find yourself having to solve four door puzzles in the Frozen Wilds. The videos below show you exactly how to do that:
All Quests completed
Completed all side quests and errands in the Frozen Wilds.
All Activities completed
Completed the Tallneck, Bandit Camp and Hunting Ground in the Cut.
Took the Shaman’s Path
Survived the Shaman’s Path and found Ourea’s retreat.
Won the Werak Challenge
Challenged Aratak at the Frostfigures and won.
Completed the Second Expedition
Successfully assaulted Thunder’s Drum.
Conquered the Mountain
Drove out the threat within the mountain.
Drained the Flood
Completely drained the floodwater from inside the Greycatch.
Won Ikrie’s Challenge
Met Ikrie again at the Snowchants Hunting Ground and took first place in her challenge.
Fully Improved Weapons
Acquired the improved versions of three weapons from Varga.
First Spear Modification
Applied a modification to your spear.
5 Dismount Strikes
Killed 5 enemies using the Dismount Strike skill.
5 Machine Types Repaired
Used the Machine Repair or Mount Repair skill on 5 different types of machine.
Killed 15 Scorchers
Killed 15 Scorcher machines.
Killed 10 Frostclaws
Killed 10 Frostclaw machines.
Killed 6 Fireclaws
Killed 6 Fireclaw machines.
All Control Towers disabled
Disabled all Control Towers by overriding or destroying them.
All Pigments Found
Found all of the Pigments in the Cut.
All Animal Figurines found
Found all of the Animal Figurines in the Cut.
First Bluegleam Trade
Traded Bluegleam for a special weapon or outfit.
All Frozen Wilds Skills
Learned all of the new skills in the Frozen Wilds.
Drained the Flood
Drained the Flood
Reached Level 60
Reached player level 60.