Insomniac Games Has Made Just $567 off Sunset Overdrive

No, not $567,000. The studio has made just over five hundred dollars off the game, which released for Xbox One in 2014.

Posted By | On 19th, Dec. 2023

sunset overdrive

Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least.

Following a recent large-scale ransomware leak, an internal Insomniac Games document emerged online, listing sales figures for a number of past Insomniac titles. According to that document, which was shared by a user on ResetEraSunset Overdrive has sold just under 1.9 million units since it released for Xbox One in 2014, before coming to PC in 2018.

The game had a budget of $42.6 million, against which it brought in net sales of $49.7 million, with each unit sold bringing in $26 on average. That’s a pretty small margin as it is, but the document also reveals that Insomniac’s share of profits from the game amounts to just $567. No, not $567,000. Just five hundred and sixty-seven dollars.

When Insomniac Games was acquired by Sony in 2019, Sony stated that it owned the rights to all previous titles developed by the studio, presumably including Sunset Overdrive. Though the company itself has been uncertain about a potential revival for the franchise, Insomniac itself has expressed interest.

Meanwhile, the recent Insomniac ransomware leak has revealed that another one of the studio’s titles (and a much more recent one) also underperformed commercially- Ratchet and Clank: Rift Apart has sold 2.2 million units, incurring a loss of $8 million. At the same time, Marvel’s Spider-Man: Miles Morales has sold over 10.2 million units, so there’s that.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Tales of Xillia Remastered Review – Nostalgia Saves The Day

Tales of Xillia Remastered Review – Nostalgia Saves The Day

Bandai Namco's effort to bring back a classic does just about enough to preserve the original experience's mag...

Black Myth: Wukong is Still Untouchable a Year After Launch

Black Myth: Wukong is Still Untouchable a Year After Launch

I believe Game Science deserves the praise it got when Black Myth: Wukong first came out, and I think it deser...

ARC Raiders’ Solo Mode Changes Everything

ARC Raiders’ Solo Mode Changes Everything

Even with all the perils that it provides, it's incredible to embark on a solo expedition, not knowing what co...

Terminator 2D: No Fate Delayed Yet Again, Now Launching on December 12th

Terminator 2D: No Fate Delayed Yet Again, Now Launching on December 12th

Publisher Reef Entertainment apologized again for the "repeated delays" and assured its players that "we're al...

Kingdom Come: Deliverance 2 Director Lambasts the “Static, Scripted” Nature of The Outer Worlds 2

Kingdom Come: Deliverance 2 Director Lambasts the “Static, Scripted” Nature of The Outer Worlds 2

"Give me a living, simulated world! True non-linearity!" said Daniel Vávra, who also criticized the "loading ...

Dragon Quest 7 Reimagined Will Feature a Brand New Ending Depending on Your Choices

Dragon Quest 7 Reimagined Will Feature a Brand New Ending Depending on Your Choices

It all boils down to your choices, but making them will provide a fresh, "never been seen" conclusion, says pr...