Iron Harvest Dev on Xbox One X’s 12GB RAM: ‘Never Such A Thing As Enough Memory, Ever’

King Art Games' Julian Strzoda says the differences "won't be huge" though.

Posted By | On 07th, Oct. 2017

Iron Harvest (16)

King Art Games’ Iron Harvest feels like a dream come true. It’s set in an alternate 1920s universe with steampunk aesthetics, huge mechs, destructible environments, cover-based shooting akin to Company of Heroes and much more. Given the number of real-time strategy games on consoles these days, we thought it would be interesting to hear what the studio thinks about the upcoming Xbox One X and how beneficial it would be.

GamingBolt spoke to King Arts’ Julian Strzoda about the console’s 12 GB GDDR5 RAM and the benefits it offers. When we commented on the console having a ton of memory, Strzoda noted that, “There’ll never be such a thing as enough memory. Ever. Of course it’s great to have more memory available.”

However, even as Microsoft hammers home the console’s status as the most powerful yet, the RAM won’t be the biggest difference-maker. “But in the end, the differences won’t be dramatic. For example: It’s not enough memory to double the size of all textures in the game or something like that. So, yes, there will be more stuff and stuff will be higher quality. But the differences won’t be huge.”

This seems to reinforce the idea of the Xbox One X being a mid-generation upgrade rather than a full-fledged step forward. But we’ll only know for ourselves when the console is out on November 7th for $499 so stay tuned till then.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...