Japanese Developers Shouldn’t Try to Imitate Western Games, Says Square Enix President Yosuke Matsuda

Square Enix president Yasuke Matsuda talks about how Japanese developers shouldn't just try to imitate a formula that seems to work in the West.

Posted By | On 19th, Apr. 2022

Square Enix

In a recent interview with Yahoo Japan, Square Enix president Yosuke Matsuda talked about how the games industry has now become a globalized one, and the impact that that has had on development in general. Matsuda went on to also discuss how Square Enix’s own Japanese studios continue to strive for originality in their games instead of trying to imitate a formula that appeals to the Western audience.

Matsuda explained that the Japanese domestic market is smaller than the US and Chinese markets, so it’s important for games from domestic studios to appeal to a global audience. That being said, he went on to add that whenever Japanese developers try to imitate a Western game, it mostly results in a sub-par experience quality-wise. According to Matsuda, there’s an inherent charm in a game developed in Japan with a recognizable art style and sound design- which is what ultimately ends up being appealing to its overseas audience.

“Nowadays, the games market is globalized,” Matsuda explained (via VGC). “The domestic market used to be big, but now it is behind China and the US. If you are not recognized globally, you are not in business.”

“But interestingly, if Japanese developers try to imitate Western games, they cannot make good ones. The designs of the monsters, and the visual and audio effects, are all still somewhat Japanese. And players around the world know that this is what makes Japanese games good.”

While Square Enix’s Japanese studios seem to have continued to adhere to this school of thought for the longest of times, the publishing giant also has a few Western studios under its best, such as the likes of Crystal Dynamics and Eidos Montreal- which have found critical success in creating their own different brand of experiences.


Tagged With:

Keep On Reading!

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Sales for the 2019 Ace Combat title have been growing steadily since it came out, and the Switch port in 2024 ...

Nivalis Renamed to Nivalis Nights, Finally Launches on September 29th for PC

Nivalis Renamed to Nivalis Nights, Finally Launches on September 29th for PC

A new trailer highlights the start of your journey in ION LANDS' long-awaited cyberpunk life-sim and all the w...