Kingdoms of Amalur lore is richer than Elder Scrolls- Ken Rolston

Posted By | On 03rd, Feb. 2012

Kingdoms of Amalur is almost here, and it’s been compared to Skyrim a lot. One of the USPs of this upcoming mega RPG, other than its flashy (and yet surprisingly deep) combat is its lore.

From what we’ve heard, seen and experienced so far, the world of Amalur is rich, deep and full of content, and you can feel so lost in the game world and is mythologies and cultures, it’s almost dangerous for your health and psyche. Considering that bestselling fantasy author R.A. Salvatore has written the game, this kind of stuff is expected.

Ken Rolston, the lead guy on Kingdoms of Amalur: Reckoning thinks that the lore in his game is better than what we see in the TES games.

“TES lore is great because I wrote a lot of it,” he said in a Reddit Q&A session with the readers. “KOA lore is great… and I suspect better… because RA Salvatore wrote it.”

He went on to talk about the richness of the game, it’s length and how much content it has. “The main quest is “Way Too Long™” [that’s a technical term, and an absolute requirement for a huge open-world RPG],” he said in his usual, crazy, alien-like manner. “But for me, it is even more important that the setting and themes are Way Too Big™. Because I need a world with millions of stories… for all sorts of player styles and tastes… lots to choose from.”

“And with main quests, you really only get one… and that’s not enough choice for me,” he continued. “Actually, I think of faction quests as alternative main quests, and they can be more varied and tailored to varied styles and tastes.”

Recently, Big Huge Games said that Kingdoms of Amalur is 200 hours long if you do everything you can do in the game- and that is if you do a speed run.

Here’s why we think Reckoning might just turn out to be a better game than Skyrim.

Kingdoms of Amalur: Reckoning releases on February 10 for the Xbox 360, PS3 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...