LawBreakers Needs “Really Great Partner” for Xbox One/PS4 Port

Cliff Bleszinski says an additional studio would be required for development.

Posted By | On 08th, Sep. 2015

LawBreakers

Boss Key Productions’ LawBreakers, Cliff Bleszinski’s first game since the Gears of War series, could very well release on consoles at some point. However, the port isn’t something the company could handle alone.

Speaking to Destructoid, Bleszinski stated that, “People are like ‘You’re never coming to console,’ and I’m like ‘I never said that’. [Boss Key is] 40 people. Even if we wanted to do a console version, we couldn’t right now.”

Even if Boss Key partners with Sony or Microsoft for a PS4 or Xbox One port, another studio would still be needed for development. “We wouldn’t be able to do the port ourselves. We’d need a really great partner that could knock it out of the park, keep it 60Hz, nail the controls, and make it fantastic.”

As for whether it would work on consoles, Bleszinski mentions a conversation with Epic engineers who pointed to Titanfall’s success on both PC and consoles. “Some of the Epic engineers came over and we had a conversation where I was like ‘Good luck porting this to consoles.’ One of them looked at me and said ‘Titanfall’s crazy wall-jumping, wall-running, and verticality, and that works on PC and console.’

“With the right amount of aim-assist and the right amount of little tricks, I could see it working. I wouldn’t want to do the cross-platform play, though. I don’t think the effort’s worth the outcome there.”

LawBreakers is a free to play shooter and will release sometime in 2016.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...