Loot Boxes May Fail, But Players Have To Pick Up The Cheque Somewhere Says Bethesda Founder

Pride and accomplishment to be included again?

Posted By | On 29th, Dec. 2017

 

Star Wars Battlefront 2 Crates

There’s be a ton of discussion kicked up around loot boxes in 2017, thanks in no small part to Activision Blizzard’s Destiny 2, Overwatch and EA’s Star Wars Battlefront II. While he is no longer with the company and instead working with the Smithsonian on their Videogame Pioneers Archive, Bethesda founder Chris Weaver can be credited with kicking off many of the company’s most enduring properties, such as The Elder Scrolls.

In a recent interview with Glixel, Weaver would make his thoughts known on the loot box controversy surrounding some of the biggest games of the season. His biggest takeaway is that constantly reaching around for the players wallet is breaking immersion, but games may have to rise in price to cover the huge development costs.

This nickel and dime approach to payment may well backfire as it interferes with the flow of a game and disallows for players to lose themselves in its play-world. Players may have to absorb the increasing costs of creating AAA games to allow publishers to remain profitable,” said Weaver.

Gamingbolt recently published an editorial suggesting solutions to the alleged need for greedy monetization practices that you can find here if you’re interested. Would you be ok picking up the cheque for rising costs, or do you not buy that gaming can’t afford to move on without squeezing players dry? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

Sea of Stars: Dawn of Equinox Update Goes Live, Bringing 3-Player Co-op, Combat Improvements, and More

The update brings three-player co-op, changes to the prologue, a bonus cinematic, difficulty presets, a Speedr...

Stellar Blade is Targeting a 2025 PC Launch

Stellar Blade is Targeting a 2025 PC Launch

Developer Shift Up says it expects the action title to sell better on Steam than it has on PS5, where it has s...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

In addition to revealing updated minimum and recommended requirements, GSC Game World has also detailed higher...

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

GTA: The Trilogy – The Definitive Edition Receives Classic Lighting Option on Consoles and PC

The visual improvements, bug fixes and quality-of-life changes from the mobile versions are now available on o...

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...