Mass Effect: Legendary Edition Runs at 4K/60 FPS on PS5 and Xbox Series X, Up to 240 FPS on PC

BioWare has revealed expected performance for the remaster on each platform.

Posted By | On 06th, May. 2021

mass effect legendary edition

With Returnal out of the way and Resident Evil Village out tomorrow, BioWare’s Mass Effect: Legendary Edition is the next major release to look forward to. Though it already revealed hardware requirements for the PC version, the developer has recently outlined frame rate and performance for each platform. PC players can expect up to 240 FPS with support for 240 Hz refresh rates and options to better tweak quality versus performance.

On the other hand, console players will have two graphics modes – Favor Quality and Favor Framerate. For PS4 and Xbox One, this means the game can run at up to 30 FPS at 1080p or 60 FPS at 1080p. PS4 Pro, Xbox One X and Xbox Series S players can expect 4K/30 FPS or 1440p/60 FPS. Meanwhile, PS5 and Xbox Series X can run the game at 4K/60 FPS.

However, one key difference for the current-gen platforms is how they run on Favor Framerate mode. Though the PS5 will deliver 1440p/60 FPS, the Xbox Series X is capable of 1440p/120 FPS, which should look even better thanks to Variable Refresh Rate support. Of course, as BioWare notes, “The more powerful the hardware the more consistently you will experience the specified target framerate & resolution.” So you can expect to hit 60 FPS more consistently on PS5 and Xbox Series X than, say, PS4 and Xbox One (which should be a given).

Mass Effect: Legendary Edition is out on May 14th for Xbox One, PS4 and PC. It will have an 11.8 GB patch on day one.

Mass Effect Legendary Edition_performance


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...