Metro Exodus Will Feature A ‘Rich’ Weapon Customization System

Metro Exodus may not be an RPG by any means, but there's still plenty of customization options in here for those interested.

Posted By | On 16th, Jul. 2018

metro exodus

Metro Exodus is going bigger than its predecessors in so many ways, and while open ended exploration and larger levels – some of which can even take you hours to complete – are certainly the headline changes that that expansion brings with it, other aspects of it are growing as well. For instance, weapon customization.

We recently sat down for an interview with Huw Beynon, who’s the head of global brand management at Metro Exodus’ publishers Deep Silver. We asked Beynon if he could give us any details on the game’s progression mechanics, and if any skill systems or other RPG-like mechanics will be featured in the game, and though he made it clear that Metro Exodus isn’t going to be an RPG in any form, he did go on to give some interesting details on the game’s weapon customization mechanics.

“I’m not going to pretend that we are a deep RPG,” Beynon told GamingBolt. “We obviously have a really rich weapon customization system. You discover new parts for weapons, and scavenge full weapon, and strip them for parts. You can then customize base weapons. So, you have hundreds of different permutations there. We’ve also added other aspects of your character that you can upgrade. In previous games we offered suits. This time around we will give you the ability to customize the gear that you’re wearing, like getting upgrades for your helmet.”

Beynon spoke with us about a lot more than just weapon customization- our chat included tons of interesting new details on the upcoming shooter. You can read our full interview hereMetro Exodus launches on February 22 of next year for the Xbox One, PS4, and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...