77-Crusader: No Remorse (1995)
The game was developed to be played with an isometric view, andthe developers really went full out on detail as the level of destruction you could cause was amazing as well as detail to the pool of blood around an enemy you just shot.You could shoot virtually any piece of scenery and it will explode. Enemies would also turn to ash on ignition – a first in gaming at the time.
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