The former Support hero is now all about dealing damage.
Blizzard Entertainment has released its latest patch for Overwatch which contains a number of different changes, new features and reworks. More importantly, it completely reworks Symmetra’s kit to make her more of a damage-dealing hero.
For instance, Photon Projector doesn’t lock onto targets anymore. Instead, it’s a laser that ramps up its damage to a max of 180 after a few seconds and will regenerate ammo when hitting a barrier. Ammo count has been reduced from 100 to 70 but range has been increased to 10 meters. Furthermore, the Alternate Fire will now explode on targets with increased speed. The damage has also been divided into 60 impact and 60 explosive.
Only three Sentry Turrets can be held now but they can now be thrown like projectiles and have increased damage. The slow effect they cause has also been increased. Teleporter is now a normal ability where the player deploys the exit up to 25 meters away. The entry is then deployed in front and interacting with it will cause players (or Ultimates to go through).
Finally, her Ultimate is now a huge Photon Barrier that last 15 seconds and has 5000 HP. It covers a large portion of the map and while it stops projectiles, enemy players can still pass through it. For more information on the nitty gritty of the rework, see below. Check out the full patch notes here.
Developer Comments: The goal of these changes is to move Symmetra to her new damage role and make her more flexible and viable across more areas of the game than she was previously. Now that Symmetra is no longer a support hero, she is expected to be able to dish out heavy damage, and these changes allow for her to do so. She should be more powerful and interesting in more team compositions and maps, and she should also be stronger on offense and defense.
NEW ULTIMATE: PHOTON BARRIER