Mafia: The Old Country Feels Like the Perfect Next Step for the Series
Years of dormancy have done nothing to dispel the appeal of a new Mafia game, and The Old Country is at the right place and time.
The Outer Worlds 2 Goes “Much Bigger and Deeper” Than the Original, Says Creative Lead
Leonard Boyarsky also spoke about how, while the story is important, the studio doesn't want it to overshadow the game itself.
Echoes of the End Requires 14 to 15 Hours to Complete the Story, Includes 20 Unique Enemies
Launching on August 12th, the action-adventure title unfolds over ten chapters, with each introducing and expanding on a new mechanic.
Resident Evil Movie Reboot Will be a New Story That is “Obedient” to the Lore – Director
Fans of the Resident Evil franchise that might want to see a faithful adaptation of the story "can play the game," said the director.
Death Stranding 2: On the Beach Director Wants to Focus on Smaller Updates Rather Than DLC
Hideo Kojima doesn't want to make any changes to his games that would make too many changes like George Lucas did with Star Wars.
Senua’s Saga: Hellblade 2 Technical Director Outlines PS5 Pro Features in New Trailer
Ninja Theory's Gavin Costello also discusses the process of porting the action-adventure to PS5 ahead of its launch tomorrow.
Ninja Gaiden 4 Includes Hero Mode With Auto-Dodge and Auto-Guard Features
Team Ninja director Masazaku Hirayama wants players worried that the upcoming sequel may be "too challenging" to "rest assured."
Battlefield 6 Only Uses AI Soldiers for Training Grounds Playlists – EA
The upcoming open beta of Battlefield 6 will also feature AI soldiers in the new Training Grounds play, dubbed Breakthrough Initiation.
Mafia: The Old Country Accolades Trailer Highlights Critical Praise
Hangar 13's prequel has received mostly positive reviews from critics. It's available now on Xbox Series X/S, PS5, and PC.
Helldivers 2 Studio Will Start With a Smaller Team for Next Game’s Pre-Production – CEO
CEO Shams Jorjani spoke about this when discussing the hypothetical project that the studio would work on after Helldivers 2.
PEAK’s First Content Update, MESA, Launches on August 11th
A new desert biome with cacti and dust storms awaits players of the successful co-op climbing game later today on PC via Steam.
Battlefield 6 Server Browser Will Support Hybrid Approach to Servers, Testing to Start Soon
The server browser for Battlefield 6 will allow players to find games with full progression enabled, as well as fun, custom experiences.
Battlefield 6’s Anti-Cheat System Blocked 330,000 Attempts at Cheating in Open Beta
EA has also confirmed that its Anti-Cheat team is working with the Battlefield team to entirely remove confirmed cheaters.
Crossfire: Rainbow is a New Horror Game Coming to PC, iOS and Android
Smilegate Entertainment hasn't yet announced the game's Western release, but a trailer with gameplay and cinematics is available.
Battlefield 6 Features a New “Flick Look” for Instant 180-Degree Turns
The new setting allows console players to remain competitive when matched against those on PC, but has received mixed responses.
Dragon Age Remastered Trilogy Didn’t Happen Because of Electronic Arts, Says Former Producer
"EA's historically been, and I don't really know why, but they've even said this publicly, kind of against remasters," says Mark Darrah.
Marvel Tōkon: Fighting Souls Developer Wants to Make it “The Best Experience Ever” for 10 Years
PlayStation Studios and Arc System Works commit to long-term support for the 4v4 tag fighter, which launches next year for PS5 and PC.
Light of Motiram Steam Listing Updated in Wake of Sony Lawsuit
The civilized world is still a memory in Tencent's base-builder, but the Aloy lookalike and robot elephants have been removed.
Kojima Productions’ OD is Still in Development, Microsoft Confirms
Despite numerous layoffs reported in Xbox's publishing division, Kojima Productions' psychological horror remains alive and well.
Bithell Games is Laying Off “Majority” of Full-Time Staff
Failure to "secure a new large-scale project" has resulted in the redundancy of eleven employees at the TRON: Catalyst studio.



























