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Neon Abyss 2 Interview – Multiplayer, Console Release, Progression, and More

Neon Abyss 2 Interview – Multiplayer, Console Release, Progression, and More

Creative director of Neon Abyss 2, Lans Wang, was kind enough to answer some of our questions about the latest indie roguelite.

Microtransactions in Single-Player Games Make Them More Fun – Ubisoft

Microtransactions in Single-Player Games Make Them More Fun – Ubisoft

Ubisoft noted in its financial report that its monetisation is always optional and revolves around customisation and quick progression.

Helldivers 2 Sequel is “Hopefully Many Years Away,” Says Arrowhead CEO

Helldivers 2 Sequel is “Hopefully Many Years Away,” Says Arrowhead CEO

Studio CEO Shams Jorjani spoke about how its focus for the time being is to continue working on more content for Helldivers 2.

Warlander is Shutting Down Servers on January 20th, 2026

Warlander is Shutting Down Servers on January 20th, 2026

A reboot is currently in development featuring new combat mechanics, tactical options, and visual improvements with an August open beta.

Ghost of Yōtei Has “Lightning-Fast Loads” on PS5, Uses DualSense “To Its Maximum Effect”

Ghost of Yōtei Has “Lightning-Fast Loads” on PS5, Uses DualSense “To Its Maximum Effect”

Sucker Punch Productions co-director Nate Fox says, "We could not have made this game without the PlayStation 5’s features."

“Support For All Games Cannot Last Forever” Says Ubisoft CEO in Response to Stop Killing Games

“Support For All Games Cannot Last Forever” Says Ubisoft CEO in Response to Stop Killing Games

Speaking to shareholders, Ubisoft CEO Yves Guillemot spoke about how software often has to be replaced because it becomes obsolete.

Rematch Developer Acknowledges Sifu Fans’ Disappointment in Lack of a Sequel

Rematch Developer Acknowledges Sifu Fans’ Disappointment in Lack of a Sequel

In an interview, creative director Pierre Tarno said that the marketing behind Rematch could have been clearer about it not being Sifu.

Sucker Punch Would “Love to Work on More InFamous” or See a “Trilogy Re-Release”

Sucker Punch Would “Love to Work on More InFamous” or See a “Trilogy Re-Release”

However, the studio is "a one game at a time shop, and right now we are very focused on finishing Ghost of Yōtei," says Nate Fox.

How Much Would It Cost To Build A PC As Powerful As Xbox Series S? [2025 Edition]

How Much Would It Cost To Build A PC As Powerful As Xbox Series S? [2025 Edition]

With this feature, we aim to build a PC using only off-the-shelf parts to see how much it would cost to match the performance of the Xbox Series S.

Assassin’s Creed Shadows’ Development Budget Exceeded €100 Million

Assassin’s Creed Shadows’ Development Budget Exceeded €100 Million

This is unlikely to be the open-world action RPG's total budget, especially with 14 other Ubisoft studios assisting in development.

The 10 Worst Games of 2025 (So Far)

The 10 Worst Games of 2025 (So Far)

While it’s heartbreaking to think about how much hard work went into creating them, these games simply failed to achieve what they set out to do.

EA Sports College Football 26 Guide – How To Get Skill Points And Upgrade Player

EA Sports College Football 26 Guide – How To Get Skill Points And Upgrade Player

Here’s a guide to everything you can do to get the most skill points for your college athlete and upgrade him in EA Sports College Football 26.

Ready or Not Sells Over 1 Million Units on Consoles in 4 Days

Ready or Not Sells Over 1 Million Units on Consoles in 4 Days

Originally released for PC in December 2023, the tactical shooter recently launched for Xbox Series X/S and PS5 last week.

Star Wars Outlaws Underperformed Due to the Brand Being in “Choppy Waters,” Says Ubisoft CEO

Star Wars Outlaws Underperformed Due to the Brand Being in “Choppy Waters,” Says Ubisoft CEO

The open-world sci-fi title launched in August 2024 and received mixed reactions, though various updates have since improved it.

Ghost of Yōtei is the Same Length as Ghost of Tsushima, Says Co-Director

Ghost of Yōtei is the Same Length as Ghost of Tsushima, Says Co-Director

Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."

Ghost of Yōtei Won’t Feature Ghost of Tsushima’s Jin Sakai

Ghost of Yōtei Won’t Feature Ghost of Tsushima’s Jin Sakai

"While we really love Jin Sakai...we wanted to let players experience what it is to be a ghost in Feudal Japan," said co-director Nate Fox.

Next Ghost Recon is in Development, Ubisoft Confirms

Next Ghost Recon is in Development, Ubisoft Confirms

The next title in Ubisoft's tactical shooter series reportedly enters its internal alpha this Fall and could launch next year.

15 Most Disappointing Games of 2025 (So Far)

15 Most Disappointing Games of 2025 (So Far)

These games should have been on our list of great titles in 2025, but ultimately failed to make the cut thanks to a myriad of reasons.

Robocop: Unfinished Business Review – Power Extreme

Robocop: Unfinished Business Review – Power Extreme

Teyon’s standalone chapter builds on Rogue City’s excellent gameplay loop with a well-paced story, excellent writing, and a polished experience that could have been longer but still delivers on al...

Why Ready or Not is So Hard to Put Down

Why Ready or Not is So Hard to Put Down

Between clearing hallways, ensuring the safety of hostages and preparing for the worst, Void Interactive's shooter is a thrilling experience.