Ghost Recon Wildlands is Getting 4K/60 FPS Support on Current-Gen Consoles and New Content – Rumor
There's apparently a new mission called "Last Rites" on the way for Ubisoft's successful 2017 open-world tactical shooter.
The Blood of Dawnwalker’s Big Bad Isn’t a ‘”Mwahaha’ Supervillain,” Says Narrative Director
“I'm allergic to antagonists who are bad for the sake of being bad, and then they make illogical decisions just to deepen their badness."
Marvel Tōkon: Fighting Souls Trailer Highlights the Amazing Peni Parker and Her Multiple Drones
Peter Parker from another dimension can deliver all kinds of mix-ups, bringing some much-needed unpredictability to her team.
Valve Doesn’t Want to Use Exclusive Games to Sell Steam Machines, Says Engineer
“Restricting where people can play a game I don’t think is a great model, at least for us,” said Valve's Pierre-Loup Griffais.
Sony’s Digital-Only Future Is Facing Its Biggest Fight Yet
From an unpopular move that drew sharp responses to the center of a very chaotic few weeks, Sony’s stance against physical games is taking interesting turns.
Halo Campaign Evolved Is Starting to Look Unmissable
With a reimagined campaign, major gameplay upgrades, and a historic PlayStation debut, Halo: Campaign Evolved could become one of 2026’s defining releases.
Crimson Desert Finally Has Cross-Save, But Its Implementation Is Far From Seamless
Is the latest update to hit Pywel one that marks the first time the developer has stumbled since it first began transforming the land it created? Probably not, but we’ve got a few complaints.
Fallout 5, Remasters and New Games Confirmed, But Can They Save Bethesda?
Bethesda invests in its biggest franchises more than ever before, even as titles like The Elder Scrolls 6 are nowhere to be seen.
Take-Two Interactive’s Positive Cash Flow Opens Up Opportunities for Acquisitions, Says CEO
Strauss Zelnick also celebrated the coming fiscal year, noting that the strong performance of Grand Theft Auto 6 will likely pay off.
Grand Theft Auto 6 Could Shatter Launch Week Sales Records
With a reported $260 million in pre-order revenue within a week, Rockstar's sequel could have the most unbelievable launch in gaming.
Bethesda Director Todd Howard Says He Has No Plans to Retire Anytime Soon
In a recent interview, Howard said that there was a period of time when he thought about retirement, but is now happy with what he is doing.
Beast of Reincarnation – Everything You Need to Know
If you've only known Game Freak from the Pokémon series, then its latest title is a whole different animal. Here's what you should know.
Moss: The Forgotten Relic Review – The Mouse is in the House
A VR killer app makes the jump to consoles.
MXGP 26 Announced for PC, Consoles With October 2026 Release Window
One of the biggest new features in MXGP 26 over its predecessors is dynamic deformation on its tracks, changing up races the longer they go.
UK Retailer Game Collapses Due to Almost £16 Million in Debt
According to administrators working with KR8 Advisory, the downturn of physical game sales and a lack of new console releases played a role.
007 First Light Was Originally Pitched as an Ensemble Game, Says Writer
More missions throughout 007 First Light could've been like the one in Slovakia with many aspiring agents working together.
Assassin’s Creed Black Flag Resynced Receiving Year-Long Support “Isn’t a Crazy Bet”, Says Director
Among other things, Richard Knight acknowledged that the team still has to fix plenty of bugs while adding quality-of-life features.
Bethesda’s Layoffs Were “Really Tough”, Lets It “Focus Best” On its Franchises, Says Todd Howard
In an interview with Bloomberg, Howard discussed working with Obsidian on a brand-new Fallout project and Bethesda's path forward.
Valve Says Memory Crisis is “Still Getting Worse,” But Believes the Steam Machine is a Success
"We're basically building everything we can. We're limited by memory capacity, for sure," says Valve engineer Pierre-Loup Griffais.
Xbox Wants a “Reliable Pipeline” of Exclusives, But Fans Shouldn’t “Overly Fixate” on Single-Player
Chief content officer Matt Booty says, "I think that's a good rule of thumb, but it certainly isn't something that's carved in stone."


























