STEALTH
Stealth is the new black, people, and the new black will play a major role in the gameplay of Persona 5, especially when tackling dungeons. Each dungeon will have an alertness meter, showing how aware enemies in that dungeon are of your presence, and to keep that meter at a low level, you’ll have to be sneaky as a snake (*wink wink*). If the alertness meter rises to its maximum level, the game will essentially throw players out of the dungeon, making you do the entire thing all over again. There’s going to be cover mechanics, buffs in battles for players who sneak around like badass spies, and a lot more. It’s not something we felt was needed in previous Persona games, but now that we think about it, it’s something that we desperately want to try.
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