PS4 Exclusive Bloodborne New Details: Combat, Enemies, Graphics, And Gameplay Mechanics

Possible new details about the upcoming RPG leak out.

Posted By | On 10th, Jun. 2014

Bloodborne, previously known as Project Beast is an upcoming action role playing game which is under development at From Software exclusively for the PlayStation 4. A journalist who apparently saw live gameplay footage of the title has revealed new details about the upcoming game that is due in 2015.

Marty Hess tweeted this: “Just saw Bloodborne gameplay. Believe that hype — more combat variety, crazy enemy design, and looks INCREDIBLE.” which was followed by another tweet. But this time it was related to the Blunderbuss. “Blunderbuss used heavily for stunning enemies, promise of needing to rely less on a shield, promise of more enemies on screen,” reads the tweet.

It also seems that information about the game has leaked out from the latest issue of Famitsu. “From what people who read the leaked Famitsu have said it’s going to be kind of a side game to the Souls series and more low fantasy compared to high fantasy. They are replacing magic with gadgets, guns and such. Main mechanic seems to be related to blood and blood is also used to regain your HP and gain various other benefits. You get blood sucking it from corpses or items. Sucking too much blood will turn you into a beast which I suppose is this game’s Soul/Hollow form. The game will apparently become a lot harder to play/control when in beast mode. To become a human again you need human blood and is where the online component comes into play,” reads one Neogaf post.

As usual this kind of information should be taken with a massive grain of salt. But what are your thoughts on this? Let us know in the comments section below.


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