PS4/Xbox One Frame Rate “More Important Than Pixel Count”, Economics Worsen With Better Fidelity

Industry veteran Jordan Weisman discusses current generation development with GamingBolt.

Posted By | On 23rd, Mar. 2014

xbox-one_ps4

While the Xbox One and PS4 are under constant scrutiny in terms of which games run at 1080p/60 FPS and which don’t – and more importantly, which ones can deliver a consistent performance beyond touted numbers – there have views from developers stating that frame-rate is significantly more important than resolution.

Shadowrun Returns creator and Harebrained Schemes founder Jordan Weisman believes this is the case, especially for twitch-related games (such as first person shooters). When asked about the controversies surrounding the graphical performance of games on current gen consoles, Weisman stated that, “I don’t have any special insights into it. Beyond occasionally playing, I haven’t dug into the specs on either of them. I think ultimately, as a player of games, it doesn’t matter that much to me. Framerate is more important than pixel count if you’re playing a high twitch game.”

However, there is a more worrying trend – that as the visual fidelity increases, the overall cost of development becomes more unrealistic. “As a content creator, actually, every time the fidelity of a platform goes up, it is a liability – actually, liability is too strong of a term – it is a challenge as a content creator, because as fidelity goes up, costs of creating stuff that takes advantage of that fidelity go up, so the economics of the business just get worse and worse as the fidelity gets better.

“If you just look at fidelity on one curve, and you look at install based and price point on another curve, to see what your potential revenue is versus your cost of producing that fidelity, those two curves are crossed in the worst possible way for content creators.”

Do you agree with Weisman’s views, and for that matter, is frame rate more paramount to enjoying a game than resolution? Thinking back to how horrible frame rates hampered games like The Elder Scrolls V: Skyrim on the PS3 and Castlevania: Lords of Shadow on both Xbox 360 and PS3, we’re inclined to agree. But let us know your thoughts in the comments below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

It Takes Two, Aliens: Dark Descent, and Temtem Coming to PS Plus Essential in December

It Takes Two, Aliens: Dark Descent, and Temtem Coming to PS Plus Essential in December

Premium subscribers can look forward to Sly 2: Band of Thieves, Sly 3: Honor Among Thieves, and Jak and Daxter...

15 BEST Linear Games of All Time [2024 Edition]

15 BEST Linear Games of All Time [2024 Edition]

Some linear games are faulty, but there is no denying that there is a certain charm in this genre of video gam...

15 Story-Heavy Games of 2024 and Beyond

15 Story-Heavy Games of 2024 and Beyond

Nothing makes single player amazing better than a really good story. This feature lists fifteen already releas...

15 Best Racing Games of All Time [2024 Edition]

15 Best Racing Games of All Time [2024 Edition]

We list the best racing games you can play on your favorite gaming systems today.

30 Best Action-Adventure Games on PS5 You Need to Play [2024 Edition]

30 Best Action-Adventure Games on PS5 You Need to Play [2024 Edition]

Sony has a long history with action-adventure titles; some of the best created found their homes on PlayStatio...

PlayStation Portal Will be Available in Black Soon – Rumour

PlayStation Portal Will be Available in Black Soon – Rumour

The device's new colour variant will be available at the same price, but initial quantities will be limited, i...