PS5 and Xbox Series X Games – 11 Design Choices That Need to Change

Even with advances made in technology and quality of life, there are several areas where current-gen titles need to improve in the coming years.

Posted By | On 19th, Jul. 2021

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Presentation and Cinematic Techniques

Another benefit of the consoles’ SSDs is in how cutscenes are presented. Take the single-take presentation of God of War, which had to employ several different techniques to create the illusion of one continuous take for a scene. By seamlessly loading and unloading assets, such scenes become easier to create from a developer perspective. In essence, it also allows for experimenting more with camera cuts and changes instead of the same approaches that we usually see in games. Of course, being able to more seamlessly go from cutscenes to gameplay with no downtime will also become more common.


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