PS5’s Size Is To Help It Stay Cool, Says PlayStation VP Of UX Design

Hopefully, that'll help with the fan.

Posted By | On 16th, Jun. 2020

ps5

Well, it was finally unveiled. Sony showed off their PS5 after what feels like years of anticipation. The design is, uh, different. Yeah, we’ll go with that. You can’t knock it for looking too bland, at the very least. It’s also quite big. Most estimates put it as bigger than both the Xbox Series X and PS4 Pro on their size. It looks like this generation is going to be defined by some pretty big consoles, but there’s a reason for that.

The VP of UX Design for PlayStation, Matt MacLaurin, has taken to his LinkIn to answer a few questions about the design. When asked by someone about why the system was so big and bulky his answer was the thermals. He described the system as basically a little supercomputer that needs all that space for the sometimes extreme heat the power can produce, saying, “This gen is little supercomputers. While the 7nm process delivers amazing heat performance for the power, the power is very extreme.” Hopefully, it can help avoid a repeat of the fan issues that came with the PS4 Pro.

As of now, there is no launch date for the PlayStation 5, and Sony is doing everything they can to avoid talking about the actual price. We are getting a full reveal of the system’s UI soon, so stay tuned for that.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

State of Play Coming in February – Rumor

State of Play Coming in February – Rumor

As in previous years, Sony is reportedly gearing up for a showcase of its upcoming titles, though which ones r...

Sniper Elite: Resistance -Everything You Need to Know

Sniper Elite: Resistance -Everything You Need to Know

Planning to buy Sniper Elite Resistance? Here are 15 things you need to know before you do so.

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Square Enix's award-winning role-playing game has also been verified for Steam Deck before its PC launch on Ja...

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

While NetEase Games wants Marvel Rivals to have a competitive scene, it wants the game to be for everyone, and...

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

The studio behind Chernobylite is asking for players to help with development through Kickstarter, as well as ...

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

While The Blood of Dawnwalker's narrative will feature some sort of 30-day time limit, the developer has confi...