PSVR Is A “Different Beast” Compared to Rift And Vive, PS4 7th CPU Allows For More Audio Effects

nDreams code manager talks about the headset being "just different".

Posted By | On 14th, Apr. 2016

PlayStation VR

When the topic of VR headsets comes up, it’s often found that Sony’s PlayStation VR has a lower display resolution than Oculus Rift or HTC Vive. Don’t get us wrong – there are other factors at play with each pixel featuring three subpixels per pixel, ensuring a True RGB experience. But what do developers think?

GamingBolt spoke to nDreams code manager Richard Fabian, currently working on VR title The Assembly, and we asked how the PlayStation VR roughly compares to Rift and Vive in terms of power.

“When we talk technical specs, the PSVR is constantly considered as a less powerful machine, but it’s not really, it’s just different. At 120hz refresh on the screen, but fewer pixels, it’s a different beast, not a superior or inferior one.”

We also asked about the benefits that the PlayStation 4’s unlocked 7th CPU core would have for The Assembly and for developers in general.

“I think the benefits are pretty obvious. We got more, we can use more, that means there is more for the player. For us, this has been the chance to add in more audio effects to push the binaural audio harder in VR.”

What are your thoughts on PlayStation VR’s power? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...