Quantic Dream Opens New Studio in Montreal

Both Quantic Dream studios will be working together on the same projects rather than developing separate games.

Posted By | On 03rd, Feb. 2021

Quantic Dream

Heavy Rain and Detroit: Become Human developer Quantic Dream definitely has grand ambitions as it looks to build to the future. It was nearly two years ago that the developer announced that it would be shifting gears as it sought to become a global, multi-franchise, and multiplatform developer, with plans for self-publishing its games in place.

Now, the developer has announced that it has opened up a new studio, in Montreal, Canada. The studio is being led by industry veteran Stéphane D’Astous, who has previously worked as Director of Operations at Ubisoft and General Manager at Eidos Montreal, among several other places.

As per D’Astous, Quantic Dreams’ Paris and Montreal studios will work hand-in-hand and will both contribute to the same projects, rather than each working on its own individual games, with the Montreal studio focusing on gameplay and mechanics.

Our approach is definitely ‘hand in hand; we all work on the same projects, which require a great deal of cohesion between the two studios,” D’Astous says. “Here in Montreal, we’re responsible for developing the game mechanics and all the gameplay. We can only succeed if we work as a team.”

Quantic Dream Montreal has also recruited Yohan Cazaux as Gameplay Director. Cazaux leaves his previous position at Ubisoft, where he had been for nearly fourteen years, and was involved with the development of multiple Assassin’s Creed titles, including Black Flag, Origins, and Valhalla.

As per Quantic Dreams’ careers page, he Montreal studio is still looking to fill several other major positions, including Lead Programmer, Senior Level Designer, Senior Gameplay Animator, and more.

As for what games we can expect to see from Quantic Dream in the future, that’s anyone’s best guess right now. The developer has said in the past that it has some “exciting” things in the works, while founder David Cage has also said that he would like to experiment with shorter games. Read more on that through here.


Tagged With:

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Cyberpunk 2077 and Phantom Liberty Have Generated Roughly $750 Million in Revenue

Cyberpunk 2077 and Phantom Liberty Have Generated Roughly $750 Million in Revenue

In 2023, the action RPG and its expansion raked in roughly $206 million in revenue, CD Projekt has revealed.

The Witcher 4 Has Over 400 Developers Working on it, Still in Pre-Production

The Witcher 4 Has Over 400 Developers Working on it, Still in Pre-Production

Meanwhile, Cyberpunk 2 and Fool's Theory remake of the first Witcher are both in the concept stage of producti...

Predator: Hunting Grounds is Coming to PS5 and Xbox Series X/S in Late 2024

Predator: Hunting Grounds is Coming to PS5 and Xbox Series X/S in Late 2024

Developer IllFonic has taken over publishing for the title, with a new update next month and additional Predat...

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

The new patch ensures the Arc-12 Blitzer, Arc Thrower, and Tesla Tower will no longer cause players' games to ...

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

But Monday is April Fool's Day, so it could be a whole lot of nothing. Then again, it could be Judgment 3.

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach steals the spotlight from both massive, new open world action RPGs in the latest sales charts f...