Rage 2 Will Have No Loading Screens, Will Realize The Promise of the Original Game

The developers discuss how the game learned from the failures of the original game.

Posted By | On 09th, Jul. 2018

The original Rage was widely anticipated- it was John Carmack and id Software’s first new game in years, and the company that had repeatedly revolutionized first person shooters and video game technology back in the 1990s was expected to do so again with their newest, much hyped venture.

Except- Rage disappointed. The game felt too disjointed, too empty, and generally its ambition seemed to outstrip its execution. No one ever imagined that id Software, now under Bethesda, would take a second stab at it- but, together with Avalanche Studios, the folks best known for Just Cause and 2015’s Mad Max, that’s exactly what they are doing.

Speaking about how the new game will differ from the original, Tim Willits, who is working on the upcoming sequel, acknowledged that the original game failed to embrace and execute on the kind of emergent gameplay that it had promised- in large part due to how it needed to cordon off the action from the open world, leading to two distinct gameplay styles, each claustrophobically confined from the other.

With Rage 2, that shouldn’t be a problem, thanks to the technology afforded by the new consoles. “We had the megatexture technology, and we had the open world, but it was really kind of two different things,” Tim Willits told the Official PlayStation Magazine (July 2018 Issue 150). “It was the wasteland, and you then loaded another level, and then you were in your first person combat. Well, that’s all gone now. You’re just in the game. Everything is seamless, and together, and you can engage in combat the way you want. The promise of Rage is delivered in Rage 2.”

Having combat directly take place within the larger open world should allow for the kinds of spontaneous emergence that is so much a hallmark of the best open world shooters, like Far Cry or Just Cause. Whether or not that is enough for Rage 2 to stand out remains to be seen- but for now, the developers are saying all the right things, at the very least.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Wonder Woman May Have Been Cancelled Because of Losses From Suicide Squad: Kill the Justice League and MultiVersus

Wonder Woman May Have Been Cancelled Because of Losses From Suicide Squad: Kill the Justice League and MultiVersus

Suicide Squad: Kill the Justice League, along with Quidditch Champions and MultiVersus had put WB Games in a b...

Monster Hunter Wilds Crosses 1.28 Million Concurrent Steam Players

Monster Hunter Wilds Crosses 1.28 Million Concurrent Steam Players

The PC version of Capcom's highly-anticipated action RPG beats Elden Ring, Cyberpunk 2077, and many other titl...

Anno 117: Pax Romana Shows Off Modular Ships in Latest Trailer

Anno 117: Pax Romana Shows Off Modular Ships in Latest Trailer

Anno 117: Pax Romana will allow players to modify their ships with extra sails, oars, or even a small troop of...

Zenless Zone Zero – Version 1.6 Launches on March 12th, Adds Silver Soldier – Anby and Trigger

Zenless Zone Zero – Version 1.6 Launches on March 12th, Adds Silver Soldier – Anby and Trigger

The story focuses on retrieving an artifact while dealing with Hugo and Vivian of the Mockingbird syndicate on...

Atomfall Gets New Guided Gameplay Showcase Trailer

Atomfall Gets New Guided Gameplay Showcase Trailer

Atomfall will have quite a bit of focus on players needing to scavenge not only for crafting materials, but al...

La Quimera is the Next Shooter by the Studio Formerly Known as 4A Games Ukraine

La Quimera is the Next Shooter by the Studio Formerly Known as 4A Games Ukraine

La Quimera will combine sci-fi technology and weapons with a story drawing from Latin American history for its...